From b3aa498ba16745cf1d8dcdbe0e826cc86b2ad42e Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Wed, 11 Nov 2026 23:44:54 +0000 Subject: [PATCH] Decompile fn_02081 (CRenderer::DrawBattleFieldIcon) Batch #17498 by cremane: 0 byte-identical, 1 confirmed by peer review. - fn_02081 CRenderer::DrawBattleFieldIcon: logic confirmed by peer review Peer-reviewed-by: eAthena, Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Render/Renderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Render/Renderer.cpp b/Source/Render/Renderer.cpp index 97f08d2dd..ab7d6ab27 100644 --- a/Source/Render/Renderer.cpp +++ b/Source/Render/Renderer.cpp @@ -72,7 +72,7 @@ void CRenderer::DrawBattleFieldIcon(CRenderSystemBase& system) { int score = g_session.m_score1 < 0 ? 0 : g_session.m_score1; int count = (score > 9) + 1; digits[0] = score % 10; - digits[1] = score / 10 % 10; + digits[1] = (score /= 10) % 10; if (width < 2) { int x = this->viewport.width - 207; for (int i = 0; i < count; ++i) { @@ -92,7 +92,7 @@ void CRenderer::DrawBattleFieldIcon(CRenderSystemBase& system) { score = g_session.m_score2 < 0 ? 0 : g_session.m_score2; count = (score > 9) + 1; digits[0] = score % 10; - digits[1] = score / 10 % 10; + digits[1] = (score /= 10) % 10; if (width > 1) { int x = this->viewport.width - 175; for (int i = 0; i < count; ++i) {