Decompile fn_45472 (CUISkillDelayInfo::OnClose)
Batch #8627 by dori: 0 byte-identical, 1 confirmed by peer review. - fn_45472 CUISkillDelayInfo::OnClose: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, aDw Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 8 additions and 0 deletions
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@ -61,6 +61,7 @@ public:
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virtual void Slot53();
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void OnButtonClick();
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void OnClose();
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void OnSelectItem(SkillDelayInfo::CUIDelayItem* item, const SkillDelayInfo::CDelayItemData& data);
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void OnUpdateItem(SkillDelayInfo::CUIDelayItem* item, const SkillDelayInfo::CDelayItemData& data);
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void SetSkill(int skillId);
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@ -9,6 +9,7 @@
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#include "UI/Text/UIStaticTextControl.h"
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#include "UI/Text/UITextViewerControl.h"
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#include "UI/Window/WindowBorder.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <algorithm>
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#include <cstring>
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#include <iterator>
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@ -431,6 +432,12 @@ CUITime::~CUITime() = default;
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void CUISkillDelayInfo::OnButtonClick() {
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}
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// OFFSET: 0x00A77B00
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// FUNCTION: fn_45472
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void CUISkillDelayInfo::OnClose() {
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g_windowMgr.CloseWindow(0x272E);
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}
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// OFFSET: 0x00A77B10
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// FUNCTION: fn_16880
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void CUISkillDelayInfo::OnSelectItem(SkillDelayInfo::CUIDelayItem*, const SkillDelayInfo::CDelayItemData&) {
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