Decompile 2 functions in Source/Contents/World/WorldSpatialTree.cpp
Batch #12955 by cremane: 2 byte-identical, 0 confirmed by peer review. - fn_17659 WorldSpatialTree::Subdivide: byte-identical - fn_17694 WorldSpatialTree::RemoveModel: byte-identical Merged automatically: every function is byte-identical to the original.
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1 changed files with 5 additions and 5 deletions
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@ -103,8 +103,8 @@ void WorldSpatialTree::Subdivide(int depth) {
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this->children[3]->minimum[2] = this->center[2];
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this->children[3]->maximum[2] = this->maximum[2];
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for (WorldSpatialTree* child : this->children) {
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child->Subdivide(depth + 1);
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for (int index = 0; index < 4; ++index) {
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this->children[index]->Subdivide(depth + 1);
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}
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}
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}
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@ -297,9 +297,9 @@ void WorldSpatialTree::RemoveModel(C3dActor* model, int depth) {
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}
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}
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} else {
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for (WorldSpatialTree* child : this->children) {
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if (child) {
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child->RemoveModel(model, depth + 1);
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for (int index = 0; index < 4; ++index) {
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if (this->children[index]) {
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this->children[index]->RemoveModel(model, depth + 1);
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}
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}
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}
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