Decompile fn_23379 (CSession::HomunSkillLevel)
Batch #1465 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review. - fn_23379 CSession::HomunSkillLevel: logic confirmed by peer review Peer-reviewed-by: Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 16 additions and 1 deletions
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@ -38,7 +38,8 @@ public:
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/* 06A8 */ unsigned char unknown_06A8[0x43];
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/* 06EB */ NormalItemSlot unknown_06EB;
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/* 06F2 */ NormalItemSlot unknown_06F2;
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/* 06F9 */ unsigned char unknown_06F9[0x2F];
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/* 06F9 */ unsigned char unknown_06F9[0x23];
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/* 071C */ std::vector<int> m_homunSkillLevels;
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/* 0728 */ std::vector<int> m_mercSkillLevels;
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/* 0734 */ unsigned char unknown_0734[0x44];
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/* 0778 */ std::vector<std::pair<int, int>> unknown_0778;
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@ -124,6 +125,7 @@ public:
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bool IsReducedSkill(int skillId) const;
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char* ConvertTooltipText(const char* source, char* output) const;
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int MercSkillLevel(int skillId) const;
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int HomunSkillLevel(int skillId) const;
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int SyncUnknown0E98();
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std::string GetAccessoryName(int id);
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void CollectCardItems();
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@ -145,6 +147,7 @@ static_assert(offsetof(CSession, m_shortcutSlots) == 0x4B0);
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static_assert(offsetof(CSession, m_secondaryShortcutSlots) == 0x5AC);
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static_assert(offsetof(CSession, unknown_06EB) == 0x6EB);
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static_assert(offsetof(CSession, unknown_06F2) == 0x6F2);
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static_assert(offsetof(CSession, m_homunSkillLevels) == 0x71C);
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static_assert(offsetof(CSession, m_mercSkillLevels) == 0x728);
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static_assert(offsetof(CSession, unknown_0778) == 0x778);
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static_assert(offsetof(CSession, unknown_0784) == 0x784);
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@ -1,3 +1,4 @@
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#include "Client/Session.h"
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#include "Client/ClientOptions.h"
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#include "Contents/Async/AsyncWorkMgr.h"
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#include "Contents/UserData/CharacterConfigSave.h"
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@ -92,3 +93,14 @@ void CCharacterLinkedUserDataMgr::Save(CharacterConfigSave& context, const char*
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++this->m_pendingSaves;
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}
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}
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// OFFSET: 0x00DDD0D0
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// FUNCTION: fn_23379
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int CSession::HomunSkillLevel(int skillId) const {
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const int index = skillId - 8000;
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if (index > -1) {
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return this->m_homunSkillLevels[index];
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}
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return 0;
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}
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