Maintenance: CRYPT_CHARS: CryptName.h gains CRYPT_CHARS(length, "text", key), a braced initializer whose elements are consteval lambd

Batch #17238 by ragnarok-clanker: no function's compiled code changes; checked with 46 compiled unit(s), including every includer of Source/Utility/Cipher/CryptName.h.
This commit is contained in:
ragnarok-clanker 2026-11-11 16:38:53 +00:00
commit b9e8c4a2ba
14 changed files with 165 additions and 153 deletions

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@ -46,7 +46,7 @@ __forceinline const char* TimeFontActionName() {
// INLINED
__forceinline const char* TimeFontSpriteName() {
const char source[] = {'\x89', '\xA1', '\xB9', '\x32', '\x01', '\xAF', '\x15', '\x45', '\x20', '\x00', '\x1A', '\xA5', '\xA8', '\x6F', '\x3D', '\x3F', '\x3A', '\x1D', '\x0D', '\xE3'};
const char source[] = CRYPT_CHARS(20, "이팩트\\TimeFont.spr", 0x114901C7E37F6D49ULL);
// GLOBAL: gl_25509
thread_local EncryptedName<sizeof(source), 0x114901C7E37F6D49ULL> name(source);
return name.Text();