From bc8dc084782ced0ff8b37992b8dc1f917b6ec59e Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Fri, 6 Nov 2026 11:52:49 +0000 Subject: [PATCH] Decompile fn_03885 (UIChangeMaterialWnd_List::Slot28) Batch #13213 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review. - fn_03885 UIChangeMaterialWnd_List::Slot28: byte-identical Merged automatically: every function is byte-identical to the original. --- Source/UI/UIChangeMaterialWnd.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/UI/UIChangeMaterialWnd.cpp b/Source/UI/UIChangeMaterialWnd.cpp index e5b36871..48e82f04 100644 --- a/Source/UI/UIChangeMaterialWnd.cpp +++ b/Source/UI/UIChangeMaterialWnd.cpp @@ -664,7 +664,8 @@ void UIChangeMaterialWnd_List::Slot28(int x, int y) { this->ToScreen(screenX, screenY); const std::string text = FormatOwnedString(LookupMessage(0xB7), ItemDisplayName(entry->results.front().id).c_str(), entry->results.front().quantity); - g_modeMgr.gameMode->ShowTooltip(text.c_str(), screenX + 5, screenY - 5, -1, 0, 1); + CMode* const mode = g_modeMgr.gameMode; + mode->ShowTooltip(text.c_str(), screenX + 5, screenY - 5, -1, 0, 1); } // INLINED