Decompile fn_23797 (HotkeyCount)
Batch #8976 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review. - fn_23797 HotkeyCount: logic confirmed by peer review Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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4 changed files with 27 additions and 22 deletions
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@ -8,9 +8,12 @@
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#include "Contents/Effects/EmitterEffect.h"
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#include "Contents/Effects/EvilsPawEffect.h"
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#include "Contents/Effects/WindEffect.h"
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#include "Contents/Hotkeys/HotkeyInfo.h"
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#include "File/File.h"
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#include "File/ResourcePath.h"
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#include "Script/LuaFileOperations.h"
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#include "UI/Chat/ChatSuggestions.h"
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#include "UI/Window/UIWindow.h"
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#include "UI/UICheckAttendanceWnd.h"
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#include "UI/UILapineScrollBar.h"
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#include "UI/UILapineUpgradeBoxWnd.h"
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@ -38,9 +41,6 @@ struct MiniMapPosition {
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/* 0004 */ float y;
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};
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// GLOBAL: gl_24791
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LuaScript* g_luaScript;
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// GLOBAL: gl_24913
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std::map<std::string, MiniMapPosition> g_exceptionMiniMapPosList;
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@ -1249,3 +1249,5 @@ int LuaScript::TableInteger(std::string table, int keyType, std::intptr_t key) {
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void LuaScript::Register(std::string name, int (*function)(lua_State*)) {
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lua_register(this->m_state, name.c_str(), function);
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}
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// OFFSET: 0x00A91200
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