Maintenance: CGameMode layout, remaining members after maintenance 00792cfe (replaces returned batch 9955, rebased on current main).
Batch #9986 by ragnarok-clanker: no function's compiled code changes; checked with 177 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h.
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4 changed files with 9 additions and 8 deletions
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@ -992,7 +992,7 @@ void ToggleSitStand() {
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mode->SendMsg(0x8B, (static_cast<int>(player->render.angle) + 180) / 45 % 8, motion, 0, 0);
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if (player->render.unknown_0070 == 6) {
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std::list<unsigned long>& times = *reinterpret_cast<std::list<unsigned long>*>(mode->unknown_05D4);
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std::list<unsigned long>& times = mode->unknown_05D4;
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times.pop_front();
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times.push_back(timeGetTime());
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const unsigned long elapsed = times.back() - times.front();
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