Decompile fn_19184 (CSphereWind2Effect::Slot06)
Batch #4070 by Yommy: 1 byte-identical, 0 confirmed by peer review. - fn_19184 CSphereWind2Effect::Slot06: byte-identical Merged automatically: every function is byte-identical to the original.
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2 changed files with 22 additions and 0 deletions
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@ -1,8 +1,27 @@
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#include "Contents/Effects/SphereWind2Effect.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Contents/Actors/RenderObject.h"
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#include "Contents/Effects/EffectMemoryMgr.h"
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#include "Contents/Effects/Particle.h"
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#include "Contents/Sound/SoundMgr.h"
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#include "Contents/World/World.h"
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#include "Utility/Math/AffineMatrix.h"
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#include <algorithm>
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#include <cstdlib>
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// OFFSET: 0x00B77340
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// OFFSET: 0x00B77380
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// OFFSET: 0x00B775E0
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// FUNCTION: fn_19184
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bool CSphereWind2Effect::Slot06() {
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return !this->IsFinished();
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}
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// OFFSET: 0x00B775F0
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// FUNCTION: fn_19185
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void CSphereWind2Effect::Slot03() {
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@ -11,8 +11,11 @@ class CParticle;
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class CSphereWind2Effect : public CEffect {
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public:
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void Slot01() override;
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void Slot03() override;
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void Slot04() override;
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void Close() override;
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bool Slot06() override;
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/* 00CC */ vector3d lastOuter;
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/* 00D8 */ vector3d lastInner;
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