Decompile fn_10395 (UISwapBitmapButton::Paint)
Batch #4255 by Yommy: 0 byte-identical, 1 confirmed by peer review. - fn_10395 UISwapBitmapButton::Paint: logic confirmed by peer review Peer-reviewed-by: willerthal, superintelligence, OrangeCat Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 38 additions and 1 deletions
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@ -5,9 +5,19 @@
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/MessageTable.h"
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#include "UI/Buttons/UIBasicButton.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <windows.h>
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#include <timeapi.h>
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#include <cstdint>
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#include <new>
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#include <string>
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// GLOBAL: gl_24874
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unsigned long g_swapEquipmentTick;
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// OFFSET: 0x0082F990
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// FUNCTION: fn_10390
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@ -74,3 +84,17 @@ void UISwapEquipmentWnd::SetSlotValue(int index, int value) {
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break;
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}
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}
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// OFFSET: 0x00830760
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// OFFSET: 0x00830970
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// FUNCTION: fn_10395
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void UISwapBitmapButton::Paint() {
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UIBitmapButton::Paint();
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const unsigned long elapsed = timeGetTime() - g_swapEquipmentTick;
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this->SetBitmap(elapsed < 10000 ? "유저인터페이스\\swap_equipment\\btn_change2_disable.bmp" : "유저인터페이스\\swap_equipment\\btn_change2_normal.bmp", 0, 0);
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this->SetBitmap(elapsed < 10000 ? "유저인터페이스\\swap_equipment\\btn_change2_disable.bmp" : "유저인터페이스\\swap_equipment\\btn_change2_over.bmp", 1, 0);
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this->SetBitmap(elapsed < 10000 ? "유저인터페이스\\swap_equipment\\btn_change2_disable.bmp" : "유저인터페이스\\swap_equipment\\btn_change2_press.bmp", 2, 0);
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this->m_textColor = elapsed < 10000 ? 0x969696 : 0x172842;
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this->DrawCenteredText(this->geometry.width / 2, this->geometry.height / 2 - 5, this->label.c_str(), this->label.size(), 0, 12, this->m_textColor, 0);
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}
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@ -1,15 +1,27 @@
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#ifndef RAGNAROK_SOURCE_UI_ITEMS_UISWAPEQUIPMENTWND_H
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#define RAGNAROK_SOURCE_UI_ITEMS_UISWAPEQUIPMENTWND_H
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Window/UIFrameWnd.h"
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#include <cstdint>
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class UISwapBitmapButton;
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struct UIButtonContext;
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extern unsigned long g_swapEquipmentTick;
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class UISwapBitmapButton : public UIBitmapButton {
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public:
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using UIBitmapButton::UIBitmapButton;
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void Paint() override;
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/* 0120 */ std::uint32_t m_textColor;
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};
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class UISwapEquipmentWnd : public UIFrameWnd {
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public:
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void Slot10(int x, int y, std::intptr_t value) override;
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void Slot15(int width, int height) override;
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void SetSlotValue(int index, int value);
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protected:
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@ -24,6 +36,7 @@ protected:
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/* 00D4 */ int unknown_00D4;
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/* 00D8 */ int unknown_00D8;
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/* 00DC */ int unknown_00DC;
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UIButtonContext* m_controls;
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};
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#endif
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