Decompile 2 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h

Batch #2635 by willerthal: 0 byte-identical, 2 confirmed by peer review.

- fn_22613 CGrannyPc::Slot31: logic confirmed by peer review
- fn_22614 CPc::Slot31: logic confirmed by peer review

Peer-reviewed-by: youko
Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-29 18:30:40 +00:00
commit c1b199e82a

View file

@ -130,8 +130,20 @@ void CPc::Slot33(int value) {
}
// OFFSET: 0x00DB02A0
// FUNCTION: fn_22613
void CGrannyPc::Slot31() {
if (this->unknown_0438 != 0) {
this->unknown_0460 = g_session.GetHeadPalName(this->unknown_0434, this->GetEffectiveJob(-1), this->unknown_0260, this->unknown_0438);
}
}
// OFFSET: 0x00DB0350
// FUNCTION: fn_22614
void CPc::Slot31() {
if (this->unknown_0444 != 0) {
this->unknown_0478 = g_session.GetHeadPalName(this->unknown_0440, this->unknown_04D4, this->unknown_0260, this->unknown_0444);
}
}
// OFFSET: 0x00DB0280
// FUNCTION: fn_22612