From c3424d2e0bba8da7983f4c8ed6e869d0b99fcf99 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Fri, 6 Nov 2026 02:44:34 +0000 Subject: [PATCH] Decompile fn_23568 (CSession::IsGuildMemberAccount) Batch #12888 by Toshiro: 0 byte-identical, 1 confirmed by peer review. - fn_23568 CSession::IsGuildMemberAccount: logic confirmed by peer review Peer-reviewed-by: Yommy, cremane, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Client/Session.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Client/Session.cpp b/Source/Client/Session.cpp index e3ada347..7ed24e93 100644 --- a/Source/Client/Session.cpp +++ b/Source/Client/Session.cpp @@ -1770,7 +1770,7 @@ bool CSession::RemoveFriendByCharacterId(std::uint32_t characterId) { // OFFSET: 0x00DF9F10 // FUNCTION: fn_23568 bool CSession::IsGuildMemberAccount(std::uint32_t accountId) const { - std::list members(g_guildInfo.m_members.begin(), g_guildInfo.m_members.end()); + std::list members = g_guildInfo.m_members; for (const GuildInfo::Member& member : members) { if (static_cast(member.accountId) == accountId) { return true;