Decompile 2 functions in Source/Contents/ActorMovementRoute.cpp, Source/Contents/Actors/GameActor.h, ...
Batch #1601 by eAthena: 0 byte-identical, 2 confirmed by peer review. - fn_19317 Replay::DelayScale: logic confirmed by peer review - fn_21028 CGameActor::FindRoute: logic confirmed by peer review Reviewed-by: ragnarok-clanker Adds to the build: Source/Contents/ActorMovementRoute.cpp
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5 changed files with 77 additions and 2 deletions
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@ -113,6 +113,7 @@ public:
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int WriteHeader(int event);
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std::vector<unsigned char> BuildMetadata();
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float AnimationScale() const;
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float DelayScale() const;
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bool SetState(int state);
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bool SetBaseFrame(std::uint32_t baseFrame);
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void UpdateDuration();
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