Decompile 12 functions in Source/Contents/UserData/NormalItemSlots.cpp, Source/Contents/UserData/NormalItemSlots.h, ...

Batch #1160 by eAthena: 0 byte-identical, 12 confirmed by peer review.

- fn_13668 SkillListWndInfo::IsValid: logic confirmed by peer review
- fn_13669 StatusWndInfo::IsValid: logic confirmed by peer review
- fn_13670 SubChatHisWndInfo::IsValid: logic confirmed by peer review
- fn_13671 AdvenPartyBoardWndInfo::IsValid: logic confirmed by peer review
- fn_13672 ApplyForPartyWndInfo::IsValid: logic confirmed by peer review
- fn_13673 RegisterPartyWndInfo::IsValid: logic confirmed by peer review
- fn_13674 WhisperWndInfo::IsValid: logic confirmed by peer review
- fn_13675 MacroReporterWndInfo::IsValid: logic confirmed by peer review
- fn_13676 PreviewEquipWndInfo::IsValid: logic confirmed by peer review
- fn_13677 AchTracingWndInfo::Reset: logic confirmed by peer review
- fn_13693 ItemCompositionWndInfo::Reset: logic confirmed by peer review
- fn_13695 ItemIdentifyWndInfo::Reset: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-27 21:07:07 +00:00
commit c4f234ff68

View file

@ -49,24 +49,72 @@ void ExportNormalItemSlots(Json::Value& data, const NormalItemSlot* slots, const
}
// OFFSET: 0x009A6110
// FUNCTION: fn_13668
int SkillListWndInfo::IsValid() const {
return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 &&
this->y <= g_renderer->viewport.height - this->height;
}
// OFFSET: 0x009A6160
// FUNCTION: fn_13669
int StatusWndInfo::IsValid() const {
return this->width == 280 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 &&
this->y <= g_renderer->viewport.height - this->height;
}
// OFFSET: 0x009A61A0
// FUNCTION: fn_13670
int SubChatHisWndInfo::IsValid() const {
return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 &&
this->y <= g_renderer->viewport.height - this->height;
}
// OFFSET: 0x009A61E0
// FUNCTION: fn_13671
int AdvenPartyBoardWndInfo::IsValid() const {
return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 &&
this->y <= g_renderer->viewport.height - this->height;
}
// OFFSET: 0x009A6220
// FUNCTION: fn_13672
int ApplyForPartyWndInfo::IsValid() const {
return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 &&
this->y <= g_renderer->viewport.height - this->height;
}
// OFFSET: 0x009A6260
// FUNCTION: fn_13673
int RegisterPartyWndInfo::IsValid() const {
return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 &&
this->y <= g_renderer->viewport.height - this->height;
}
// OFFSET: 0x009A62A0
// FUNCTION: fn_13674
int WhisperWndInfo::IsValid() const {
return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 &&
this->y <= g_renderer->viewport.height - this->height;
}
// OFFSET: 0x009A62F0
// FUNCTION: fn_13675
bool MacroReporterWndInfo::IsValid() const {
return this->width > 0 && g_renderer->viewport.width - this->x >= this->width && this->height > 0 && g_renderer->viewport.height - this->y >= this->height;
}
// OFFSET: 0x009A6320
// FUNCTION: fn_13676
bool PreviewEquipWndInfo::IsValid() const {
return this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - 260;
}
// OFFSET: 0x009A6390
// FUNCTION: fn_13677
void AchTracingWndInfo::Reset() {
this->x = g_renderer->viewport.width - 350;
this->y = (g_renderer->viewport.height - 150) / 2;
}
// OFFSET: 0x009A6430
// FUNCTION: fn_13679
@ -188,6 +236,13 @@ void ItemCollectionWndInfo::Reset() {
}
// OFFSET: 0x009A6610
// FUNCTION: fn_13693
void ItemCompositionWndInfo::Reset() {
this->x = (g_renderer->viewport.width - 640) / 2 + 200;
this->y = g_renderer->viewport.height * 200 / 480;
this->width = 200;
this->height = 200;
}
// OFFSET: 0x009A6660
// FUNCTION: fn_13694
@ -199,6 +254,13 @@ void ItemStoreFindWndInfo::Reset() {
}
// OFFSET: 0x009A6680
// FUNCTION: fn_13695
void ItemIdentifyWndInfo::Reset() {
this->x = (g_renderer->viewport.width - 640) / 2 + 200;
this->y = g_renderer->viewport.height * 200 / 480;
this->width = 200;
this->height = 200;
}
// OFFSET: 0x009A66D0
// FUNCTION: fn_13696