Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ...

Batch #1037 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_17847 FadeOutMode: logic confirmed by peer review
- fn_17148 DrawBitmapResource: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Client/ModeFadeOut.cpp, Source/Render/BitmapDrawing.cpp
This commit is contained in:
ragnarok-clanker 2026-10-27 10:19:58 +00:00
commit c60cbe211b
5 changed files with 77 additions and 0 deletions

View file

@ -0,0 +1,35 @@
#include "Client/ModeFadeOut.h"
#include "Client/ModeFade.h"
#include "Contents/Sound/SoundMgr.h"
#include "Render/BitmapDrawing.h"
#include "Render/Primitives/AlphaRectangle.h"
#include "Render/Renderer.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include <timeapi.h>
// OFFSET: 0x00AD6960
// FUNCTION: fn_17847
std::uint32_t FadeOutMode(CRenderer& renderer, CRenderSystemBase& system, TextureCache& textures, ResourceMgr& resources, TextureNames& names,
int showLogo, bool depthAlpha, float depthStart, float depthEnd) {
g_soundMgr->FadeOut();
g_modeFadeTick = timeGetTime();
renderer.CaptureBackBuffer();
std::uint32_t elapsed = timeGetTime() - g_modeFadeTick;
while (elapsed < 255) {
DrawAlphaRectangle(renderer.primitives, textures, renderer.queues, 0, 0, renderer.viewport.width, renderer.viewport.height, elapsed << 24,
depthAlpha, depthStart, depthEnd);
if (showLogo != 0) {
auto* logo = static_cast<CBitmapRes*>(resources.Load(names.Resolve("rag_logo.bmp")));
DrawBitmapResource(system, renderer.viewport.width - 192, renderer.viewport.height - 122, logo);
}
if (renderer.Draw()) {
renderer.Present(1);
}
renderer.RestoreBackBuffer();
elapsed = timeGetTime() - g_modeFadeTick;
}
return elapsed;
}