Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena
Batch #15141 by ragnarok-clanker: no function's compiled code changes; checked with 537 compiled unit(s), including every includer of Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/EnchantMgr.h, Source/Contents/GuildInfo.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Schedule/TimeScheduler.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TableMng.h, Source/Contents/World/SkyBox.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl.
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150 changed files with 2713 additions and 2713 deletions
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@ -755,20 +755,20 @@ void CSession::LoadRobeAlpha() {
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// OFFSET: 0x00E010B0
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// FUNCTION: fn_23646
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int CSession::SetUnknown8134(int value) {
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int CSession::SetPlayerSkillMode(int value) {
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this->playerSkillMode = value;
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return value;
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}
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// OFFSET: 0x00DDBB50
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// FUNCTION: fn_23359
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int CSession::GetUnknown8134() const {
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int CSession::GetPlayerSkillMode() const {
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return this->playerSkillMode;
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}
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// OFFSET: 0x00E01670
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// FUNCTION: fn_23647
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void CSession::ClearUnknown1710(int id) {
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void CSession::UnflagInventoryItem(int id) {
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for (ITEM_INFO& entry : this->m_inventoryItems) {
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if (entry.identity[1] == static_cast<std::uint32_t>(id)) {
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entry.flags[2] = 0;
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@ -779,7 +779,7 @@ void CSession::ClearUnknown1710(int id) {
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// OFFSET: 0x00E016A0
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// FUNCTION: fn_23648
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void CSession::ClearUnknown1740(int id) {
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void CSession::UnflagMerchantShopItem(int id) {
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for (ITEM_INFO& entry : this->merchantShopItems) {
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if (entry.identity[1] == static_cast<std::uint32_t>(id)) {
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entry.flags[2] = 0;
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@ -790,7 +790,7 @@ void CSession::ClearUnknown1740(int id) {
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// OFFSET: 0x00E016D0
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// FUNCTION: fn_23649
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void CSession::ClearUnknown1738(int id) {
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void CSession::UnflagCartItem(int id) {
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for (ITEM_INFO& entry : this->cartItems) {
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if (entry.identity[1] == static_cast<std::uint32_t>(id)) {
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entry.flags[2] = 0;
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@ -835,17 +835,17 @@ void CSession::LoadDamageSkinSettings() {
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}
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const char* resourceName = nullptr;
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const char* name80EC = nullptr;
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const char* name8104 = nullptr;
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g_session.m_hotkeyScript->Call("GetDamageResourceName", "d>sss", this->m_damageSkinIndex, &resourceName, &name80EC, &name8104);
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const char* damageSpriteName = nullptr;
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const char* damageSkinAuxiliaryName = nullptr;
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g_session.m_hotkeyScript->Call("GetDamageResourceName", "d>sss", this->m_damageSkinIndex, &resourceName, &damageSpriteName, &damageSkinAuxiliaryName);
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if (resourceName) {
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this->m_damageResourceName = resourceName;
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}
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if (name80EC) {
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this->damageSpriteName = name80EC;
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if (damageSpriteName) {
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this->damageSpriteName = damageSpriteName;
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}
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if (name8104) {
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this->damageSkinAuxiliaryName = name8104;
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if (damageSkinAuxiliaryName) {
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this->damageSkinAuxiliaryName = damageSkinAuxiliaryName;
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}
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g_session.m_hotkeyScript->Call("GetDamageMillionUnit", "d>d", this->m_damageSkinIndex, &this->m_damageMillionUnit);
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}
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