Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena
Batch #15141 by ragnarok-clanker: no function's compiled code changes; checked with 537 compiled unit(s), including every includer of Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/EnchantMgr.h, Source/Contents/GuildInfo.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Schedule/TimeScheduler.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TableMng.h, Source/Contents/World/SkyBox.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl.
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parent
82ea40ad5d
commit
c932ad6499
150 changed files with 2713 additions and 2713 deletions
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@ -62,16 +62,16 @@ void CGameMode::ApplySkillUpdatePacket(const void* packet) {
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// OFFSET: 0x00D06AF0
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// FUNCTION: fn_21577
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void CGameMode::ReceiveLearnedSkill(
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std::uint16_t id, std::int16_t level, int unknown000C, std::uint8_t unknown0018, std::int16_t unknown0014, std::int16_t unknown001C, std::int16_t unknown0030
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std::uint16_t id, std::int16_t level, int type, std::uint8_t upgradable, std::int16_t spCost, std::int16_t range, std::int16_t unknown0030
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) {
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CSkillInfo value;
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value.type = unknown000C;
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value.type = type;
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value.id = id;
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value.level = level;
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value.upgradable = unknown0018;
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value.upgradable = upgradable;
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value.name = value.IdName(*g_session.m_hotkeyScript);
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value.spCost = unknown0014;
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value.range = unknown001C;
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value.spCost = spCost;
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value.range = range;
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value.learnedLevel = unknown0030;
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value.apCost = value.UseApAmount(*g_session.m_hotkeyScript, level);
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@ -112,11 +112,11 @@ void CGameMode::ApplyAdditionalSkillPacket(const void* packet) {
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g_session.m_guildSkillPoint = Read<std::int16_t>(bytes + 4);
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g_session.InvalidateWindowFrames();
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if (g_windowMgr.window_032C) {
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g_windowMgr.window_032C->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
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if (g_windowMgr.guildSkillWnd) {
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g_windowMgr.guildSkillWnd->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
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}
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if (g_windowMgr.window_01E8) {
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g_windowMgr.window_01E8->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
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if (g_windowMgr.shortCutWnd) {
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g_windowMgr.shortCutWnd->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
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}
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}
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