Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena

Batch #15141 by ragnarok-clanker: no function's compiled code changes; checked with 537 compiled unit(s), including every includer of Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/EnchantMgr.h, Source/Contents/GuildInfo.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Schedule/TimeScheduler.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TableMng.h, Source/Contents/World/SkyBox.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl.
This commit is contained in:
ragnarok-clanker 2026-11-09 12:21:09 +00:00
commit c932ad6499
150 changed files with 2713 additions and 2713 deletions

View file

@ -694,39 +694,39 @@ int AddEntryQueue(lua_State* state) {
const int id = static_cast<int>(luaL_checknumber(state, 1));
std::string name = luaL_checkstring(state, 2);
std::string displayName = luaL_checkstring(state, 3);
const int value020C = static_cast<int>(luaL_checknumber(state, 4));
const int value0210 = static_cast<int>(luaL_checknumber(state, 5));
const int value0214 = static_cast<int>(luaL_checknumber(state, 6));
const int value0215 = static_cast<int>(luaL_checknumber(state, 7));
const int value0216 = static_cast<int>(luaL_checknumber(state, 8));
const int value0217 = static_cast<int>(luaL_checknumber(state, 9));
const int value0218 = static_cast<int>(luaL_checknumber(state, 10));
const int value021C = static_cast<int>(luaL_checknumber(state, 11));
const int value0220 = static_cast<int>(luaL_checknumber(state, 12));
std::string text0224 = luaL_checkstring(state, 13);
std::string text0328 = luaL_checkstring(state, 14);
std::string text042C = luaL_checkstring(state, 15);
std::string text0530 = luaL_checkstring(state, 16);
std::string text0634 = luaL_checkstring(state, 17);
const int minLevel = static_cast<int>(luaL_checknumber(state, 4));
const int maxLevel = static_cast<int>(luaL_checknumber(state, 5));
const int queueFlagA = static_cast<int>(luaL_checknumber(state, 6));
const int queueFlagB = static_cast<int>(luaL_checknumber(state, 7));
const int queueFlagC = static_cast<int>(luaL_checknumber(state, 8));
const int queueFlagD = static_cast<int>(luaL_checknumber(state, 9));
const int limitType = static_cast<int>(luaL_checknumber(state, 10));
const int limitValue = static_cast<int>(luaL_checknumber(state, 11));
const int limitValueEnd = static_cast<int>(luaL_checknumber(state, 12));
std::string detailsText = luaL_checkstring(state, 13);
std::string rulesText = luaL_checkstring(state, 14);
std::string rewardText = luaL_checkstring(state, 15);
std::string extraText = luaL_checkstring(state, 16);
std::string bitmapName = luaL_checkstring(state, 17);
EntryQueueInfo* info = new EntryQueueInfo;
info->id = id;
strcpy_s(info->name, sizeof(info->name), name.c_str());
strcpy_s(info->displayName, sizeof(info->displayName), displayName.c_str());
info->minLevel = value020C;
info->maxLevel = value0210;
info->queueFlagA = static_cast<unsigned char>(value0214);
info->queueFlagB = static_cast<unsigned char>(value0215);
info->queueFlagC = static_cast<unsigned char>(value0216);
info->queueFlagD = static_cast<unsigned char>(value0217);
info->limitType = static_cast<unsigned char>(value0218);
info->limitValue = value021C;
info->limitValueEnd = value0220;
strcpy_s(info->description, sizeof(info->description), text0224.c_str());
strcpy_s(info->rulesText, sizeof(info->rulesText), text0328.c_str());
strcpy_s(info->rewardText, sizeof(info->rewardText), text042C.c_str());
strcpy_s(info->extraText, sizeof(info->extraText), text0530.c_str());
strcpy_s(info->bitmapName, sizeof(info->bitmapName), text0634.c_str());
info->minLevel = minLevel;
info->maxLevel = maxLevel;
info->queueFlagA = static_cast<unsigned char>(queueFlagA);
info->queueFlagB = static_cast<unsigned char>(queueFlagB);
info->queueFlagC = static_cast<unsigned char>(queueFlagC);
info->queueFlagD = static_cast<unsigned char>(queueFlagD);
info->limitType = static_cast<unsigned char>(limitType);
info->limitValue = limitValue;
info->limitValueEnd = limitValueEnd;
strcpy_s(info->description, sizeof(info->description), detailsText.c_str());
strcpy_s(info->rulesText, sizeof(info->rulesText), rulesText.c_str());
strcpy_s(info->rewardText, sizeof(info->rewardText), rewardText.c_str());
strcpy_s(info->extraText, sizeof(info->extraText), extraText.c_str());
strcpy_s(info->bitmapName, sizeof(info->bitmapName), bitmapName.c_str());
g_entryQueueList.insert(std::make_pair(id, info));
return 0;
@ -1299,7 +1299,7 @@ int UIWindowMgr::GetHotkeyBehavior() {
if (this->modifierKey == VK_SHIFT && !g_windowMgr.inputSuggestionsEnabled) {
UIWindow* parent = this->hoverWindow ? this->hoverWindow->parent : nullptr;
if (!parent || parent == this->window_01C8 || parent->geometry.visible == 0) {
if (!parent || parent == this->chatWnd || parent->geometry.visible == 0) {
const int count = HotkeyCount(*g_session.m_hotkeyScript, 0);
for (int index = 0; index < count; ++index) {
const HotkeyInfo hotkey = GetHotkeyInfo(*g_session.m_hotkeyScript, 0, index);