Decompile fn_13001 (UIGuildPositionManageWnd::UIGuildPositionManageWnd)
Batch #3956 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_13001 UIGuildPositionManageWnd::UIGuildPositionManageWnd: logic confirmed by peer review Peer-reviewed-by: youko, superintelligence Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 93 additions and 7 deletions
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@ -1,4 +1,6 @@
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#include "UI/Guild/UIGuildWnd.h"
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#include "Contents/GuildMgr.h"
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#include "Resource/EmblemResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "UI/Buttons/UIButton.h"
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@ -6,6 +8,9 @@
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#include <windows.h>
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#include <timeapi.h>
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#include <cwchar>
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#include <string>
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// OFFSET: 0x00957D30
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// FUNCTION: fn_13044
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int UIGuildBanishedMemberWnd::Tab() {
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@ -215,3 +220,35 @@ void UIGuildTotalInfoWnd::Slot35(int delta) {
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this->SendMsg(this->m_scrollBar, 7, step, 0, 0, 0);
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}
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}
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UIGuildWnd::UIGuildWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls)
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: UIFrameWnd(windows, frames, 0), unknown_00B4(0), unknown_00B8(0), unknown_00BC(0), unknown_00C0(0), unknown_00C4(0), unknown_00C8(0),
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unknown_00CC(0), m_controls(&controls) {
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}
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// OFFSET: 0x00953D70
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// FUNCTION: fn_13001
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UIGuildPositionManageWnd::UIGuildPositionManageWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls)
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: UIGuildWnd(windows, frames, controls), m_buttonTime(0) {
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for (int index = 0; index < 11; ++index) {
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this->unknown_00D0[index] = 0;
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this->unknown_00FC[index] = 0;
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this->unknown_0128[index] = 0;
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this->unknown_0180[index] = 0;
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this->unknown_0154[index] = 0;
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this->unknown_01D8[index] = 0;
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this->unknown_01AC[index] = 0;
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}
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}
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// OFFSET: 0x00956050
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// OFFSET: 0x009578F0
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// OFFSET: 0x00957BB0
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// OFFSET: 0x00957CA0
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// OFFSET: 0x00960230
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// OFFSET: 0x00960470
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@ -3,18 +3,43 @@
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#include "UI/Window/UIFrameWnd.h"
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#include "Contents/Skills/SkillInfo.h"
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#include <cstdint>
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#include <list>
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#include <map>
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#include <string>
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class UIButton;
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struct UIButtonContext;
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int CompareWideText(const char* left, const char* right);
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struct GuildPositionEntry {
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/* 0000 */ int id;
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/* 0004 */ int unknown_0004;
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/* 0008 */ std::string name;
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/* 0020 */ int unknown_0020;
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/* 0024 */ int unknown_0024;
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/* 0028 */ int unknown_0028;
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/* 002C */ int unknown_002C;
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};
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class UIGuildWnd : public UIFrameWnd {
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public:
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UIGuildWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls);
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void Paint() override;
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void Slot25(int x, int y) override;
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virtual int Tab() = 0;
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protected:
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/* 00B4 */ int unknown_00B4;
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/* 00B8 */ int unknown_00B8;
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/* 00BC */ int unknown_00BC;
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/* 00C0 */ int unknown_00C0;
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/* 00C4 */ int unknown_00C4;
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/* 00C8 */ int unknown_00C8;
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/* 00CC */ int unknown_00CC;
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UIButtonContext* m_controls;
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};
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@ -24,7 +49,7 @@ public:
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void Slot35(int delta) override;
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protected:
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/* 00B4 */ unsigned char unknown_00B4[0x74];
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/* 00D0 */ unsigned char unknown_00D0[0x58];
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/* 0128 */ UIWindow* m_scrollBar;
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/* 012C */ unsigned char unknown_012C[0xC];
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/* 0138 */ int m_visibleRows;
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@ -34,6 +59,12 @@ protected:
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class UIGuildInfoManageWnd : public UIGuildWnd {
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public:
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int Tab() override;
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void Slot19() override;
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protected:
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/* 00D0 */ unsigned char unknown_00D0[0x24];
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/* 00F4 */ std::uint32_t m_guildId;
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/* 00F8 */ unsigned char unknown_00F8[0x10];
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};
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class UIGuildMemberManageWnd : public UIGuildWnd {
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@ -45,7 +76,7 @@ public:
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void Slot35(int delta) override;
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protected:
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/* 00B4 */ unsigned char unknown_00B4[0x94];
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/* 00D0 */ unsigned char unknown_00D0[0x78];
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/* 0148 */ UIWindow* m_scrollBar;
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/* 014C */ UIButton* m_button;
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/* 0150 */ unsigned char unknown_0150[0xC];
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@ -69,32 +100,50 @@ public:
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class UIGuildPositionManageWnd : public UIGuildWnd {
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public:
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UIGuildPositionManageWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls);
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void Slot19() override;
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void Slot35(int delta) override;
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protected:
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/* 00B4 */ unsigned char unknown_00B4[0x150];
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/* 00D0 */ int unknown_00D0[11];
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/* 00FC */ int unknown_00FC[11];
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/* 0128 */ int unknown_0128[11];
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/* 0154 */ int unknown_0154[11];
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/* 0180 */ int unknown_0180[11];
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/* 01AC */ int unknown_01AC[11];
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/* 01D8 */ int unknown_01D8[11];
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/* 0204 */ UIWindow* m_scrollBar;
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/* 0208 */ UIButton* m_button;
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/* 020C */ unsigned char unknown_020C[0xC];
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/* 0218 */ int m_visibleRows;
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/* 021C */ int m_scrollable;
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/* 0220 */ unsigned char unknown_0220[0x10];
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/* 0220 */ std::list<GuildPositionEntry> m_positions;
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/* 0228 */ std::map<int, GuildPositionEntry> m_positionMap;
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/* 0230 */ std::uint32_t m_buttonTime;
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};
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class UIGuildSkillWnd : public UIGuildWnd {
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public:
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int Tab() override;
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void Slot32(int x, int y) override;
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void Slot33(int x, int y) override;
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void Slot35(int delta) override;
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protected:
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/* 00B4 */ unsigned char unknown_00B4[0x20];
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int SkillIndexAt(int x, int y);
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CSkillInfo SkillAt(int index);
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CSkillInfo VisibleSkillAt(int row);
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/* 00D0 */ unsigned char unknown_00D0[0x04];
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/* 00D4 */ UIWindow* m_scrollBar;
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/* 00D8 */ unsigned char unknown_00D8[0x68];
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/* 00D8 */ unsigned char unknown_00D8[0x5C];
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/* 0134 */ int m_hoverIndex;
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/* 0138 */ int m_scrollTop;
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/* 013C */ int m_columns;
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/* 0140 */ int m_visibleRows;
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/* 0144 */ int m_scrollable;
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/* 0148 */ std::list<CSkillInfo> m_skills;
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/* 0150 */ unsigned char unknown_0150[0x0C];
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};
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class UIGuildTotalInfoWnd : public UIGuildWnd {
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@ -103,7 +152,7 @@ public:
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void Slot35(int delta) override;
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protected:
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/* 00B4 */ unsigned char unknown_00B4[0x4C];
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/* 00D0 */ unsigned char unknown_00D0[0x30];
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/* 0100 */ UIWindow* m_scrollBar;
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/* 0104 */ unsigned char unknown_0104[0xC];
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/* 0110 */ int m_visibleRows;
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