From cb9247c7d80d6b14070bebbcef043b5079ea6c72 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Tue, 10 Nov 2026 22:50:19 +0000 Subject: [PATCH] Decompile fn_03156 (CSkillAction_DamageWereWolfForm::PlayFormAttackEffect) Batch #16608 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_03156 CSkillAction_DamageWereWolfForm::PlayFormAttackEffect: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Yommy, alisonrag Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Contents/Skills/SkillActionAlitea.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Contents/Skills/SkillActionAlitea.cpp b/Source/Contents/Skills/SkillActionAlitea.cpp index 6a5f5cbe6..00121409e 100644 --- a/Source/Contents/Skills/SkillActionAlitea.cpp +++ b/Source/Contents/Skills/SkillActionAlitea.cpp @@ -441,7 +441,7 @@ void CSkillAction_DamageWereWolfForm::PlayFormAttackEffect(CGameActor* actor) { if (actor) { EffectLists* effects = g_effectMgr; effects->Spawn(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId([] { - const char bytes[] = {'\x31', '\x8F', '\xEA', '\xB3', '\xAE', '\xC5', '\x2A', '\x44', '\x30', '\x8F', '\xD0', '\xAC', '\xA8', '\xDD', '\x13', '\x33'}; + const std::array bytes = {'\x31', '\x8F', '\xEA', '\xB3', '\xAE', '\xC5', '\x2A', '\x44', '\x30', '\x8F', '\xD0', '\xAC', '\xA8', '\xDD', '\x13', '\x33'}; thread_local EncryptedName name(bytes); return name.Text(); }()), 0.0f, 0.0f, 0.0f, 0, -1, 0, 0);