Decompile fn_16118 (ProbabilityTable::CUIItem::Slot15)

Batch #14429 by secret: 1 byte-identical, 0 confirmed by peer review.

- fn_16118 ProbabilityTable::CUIItem::Slot15: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-07 09:08:18 +00:00
commit cd1c8daf7e

View file

@ -223,9 +223,7 @@ void CUIItem::Slot15(int width, int height) {
this->nameText->SetSize(231, 29);
this->nameText->Move(1, 0);
this->nameText->SetTextOffset(0, 6);
const std::uint8_t nameFontSource[] = {0xA8, 0x04, 0xB3, 0x7A, 0x00, 0x4F};
thread_local EncryptedName<sizeof(nameFontSource), 0xEDC74F6D13DF71EFULL> nameFont(nameFontSource);
this->nameText->SetFont(std::string(nameFont.Text()));
this->nameText->SetFont(std::string(DecryptName<0xEDC74F6D13DF71EFULL>({'\xA8', '\x04', '\xB3', '\x7A', '\x00', '\x4F'})));
this->nameText->SetFontHeight(12);
this->nameText->SetBold(0);
this->nameText->SetTextColor(0);
@ -235,18 +233,16 @@ void CUIItem::Slot15(int width, int height) {
this->nameText->SetPadding(10, 1, 0, 0);
this->nameText->SetScrollBarSize(13, 29);
this->nameText->SetScrollStep(29);
this->nameText->SetScrollBarButtonImages(std::string(), std::string());
this->nameText->SetScrollBarBackground(std::string());
this->nameText->SetScrollBarThumbImage(std::string());
this->nameText->SetScrollBarButtonImages("", "");
this->nameText->SetScrollBarBackground("");
this->nameText->SetScrollBarThumbImage("");
this->AddChild(this->nameText);
this->probabilityText = new CUITextViewer();
this->probabilityText->SetSize(78, 29);
this->probabilityText->Move(233, 0);
this->probabilityText->SetTextOffset(2, 6);
const std::uint8_t probabilityFontSource[] = {0xE2, 0xE8, 0x01, 0x90, 0x0E, 0x27};
thread_local EncryptedName<sizeof(probabilityFontSource), 0x03772763F96D9DA5ULL> probabilityFont(probabilityFontSource);
this->probabilityText->SetFont(std::string(probabilityFont.Text()));
this->probabilityText->SetFont(std::string(DecryptName<0x03772763F96D9DA5ULL>({'\xE2', '\xE8', '\x01', '\x90', '\x0E', '\x27'})));
this->probabilityText->SetFontHeight(12);
this->probabilityText->SetBold(0);
this->probabilityText->SetTextColor(0);