Decompile fn_21582 (CGameMode::IsExcludedSkillEffectId)
Batch #13191 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review. - fn_21582 CGameMode::IsExcludedSkillEffectId: byte-identical Merged automatically: every function is byte-identical to the original.
This commit is contained in:
parent
fec919b88e
commit
cd7576e323
2 changed files with 2 additions and 2 deletions
|
|
@ -409,7 +409,7 @@ public:
|
|||
std::string GetActiveSkillEffectTimeText(int skillId, int* activeSkillId);
|
||||
void ProcessStatusIconTooltip(int x, int y);
|
||||
bool IsActiveSkillEffectId(std::uint32_t id);
|
||||
__declspec(noinline) bool IsExcludedSkillEffectId(std::uint32_t id);
|
||||
__declspec(noinline) int IsExcludedSkillEffectId(std::uint32_t id);
|
||||
int SubD07740(int id, int defaultResult);
|
||||
bool AppendGuildEmblem(std::vector<char>& output, std::vector<std::string>& names, int guildId, int unused);
|
||||
void ReceiveResultNotice(int result);
|
||||
|
|
|
|||
|
|
@ -641,7 +641,7 @@ bool CGameMode::IsActiveSkillEffectId(std::uint32_t id) {
|
|||
|
||||
// OFFSET: 0x00D07720
|
||||
// FUNCTION: fn_21582
|
||||
bool CGameMode::IsExcludedSkillEffectId(std::uint32_t id) {
|
||||
int CGameMode::IsExcludedSkillEffectId(std::uint32_t id) {
|
||||
return id == 0x28 || id == 0x2A;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue