Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ...

Batch #17209 by eAthena: 0 byte-identical, 5 confirmed by peer review.

- fn_03682 CChangePartyMasterAsyncWork::Complete: logic confirmed by peer review
- fn_03689 CLoadMyPartyAsyncWork::Complete: logic confirmed by peer review
- fn_03715 CStopRecruitingAsyncWork::Complete: logic confirmed by peer review
- fn_03920 CCharacterLinkedUserDataLoadAsyncWork::Complete: logic confirmed by peer review
- fn_03927 CCharacterLinkedUserDataMgr::CompleteLoad: logic confirmed by peer review

Peer-reviewed-by: alisonrag, cremane, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-11 14:39:54 +00:00
commit cf3c0f7d0d
5 changed files with 27 additions and 18 deletions

View file

@ -90,7 +90,8 @@ bool CCharacterLinkedUserDataLoadAsyncWork::Execute() {
// OFFSET: 0x005E51A0
// FUNCTION: fn_03920
void CCharacterLinkedUserDataLoadAsyncWork::Complete() {
g_characterLinkedUserDataMgr->CompleteLoad(
CCharacterLinkedUserDataMgr* manager = g_characterLinkedUserDataMgr;
manager->CompleteLoad(
this->m_diagnostic, this->m_accountId, this->m_characterId, this->m_accountName, this->m_response
);
}