Decompile 6 functions in Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp, Source/UI/SkillDelayInfo/SkillDelayInfo.h
Batch #3479 by eAthena: 2 byte-identical, 4 confirmed by peer review. - fn_16877 SkillDelayInfo::CUITime::`scalar deleting destructor': logic confirmed by peer review - fn_16882 SkillDelayInfo::CUIDelayItem::Paint: logic confirmed by peer review - fn_16883 CUISkillDelayInfo::Paint: logic confirmed by peer review - fn_16884 SkillDelayInfo::CUITime::Paint: byte-identical - fn_16885 SkillDelayInfo::CUIDelayItem::Slot16: logic confirmed by peer review - fn_16887 SkillDelayInfo::CUITime::Slot16: byte-identical Peer-reviewed-by: Yommy, youko Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp
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3 changed files with 113 additions and 0 deletions
53
Source/UI/SkillDelayInfo/SkillDelayInfo.h
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53
Source/UI/SkillDelayInfo/SkillDelayInfo.h
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#ifndef RAGNAROK_SOURCE_UI_SKILLDELAYINFO_SKILLDELAYINFO_H
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#define RAGNAROK_SOURCE_UI_SKILLDELAYINFO_SKILLDELAYINFO_H
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#include "UI/FrameSkin.h"
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#include "UI/Lists/UIListBoxTemplate.h"
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#include "UI/Window/UIControl.h"
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#include <cstddef>
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#include <cstdint>
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#include <map>
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namespace SkillDelayInfo {
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class CDelayItemData {
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public:
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/* 0000 */ int unknown_0000;
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/* 0004 */ std::map<int, int> unknown_0004;
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};
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class CUIDelayItem : public CUIListItem {
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public:
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void Slot16() override;
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void Paint() override;
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/* 00E8 */ unsigned char unknown_00E8[0x10];
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/* 00F8 */ std::uint32_t backgroundColor;
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/* 00FC */ std::uint32_t borderColor;
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};
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class CUITime : public CUIControl {
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public:
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~CUITime() override;
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void Slot16() override;
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void Paint() override;
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/* 0080 */ UIWindow* text;
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};
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}
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class CUISkillDelayInfo : public CUIFrameWnd {
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public:
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void Paint() override;
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/* 00D8 */ unsigned char unknown_00D8[0x2C];
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/* 0104 */ std::uint32_t backgroundColor;
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/* 0108 */ std::uint32_t borderColor;
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/* 010C */ int skillId;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(SkillDelayInfo::CDelayItemData) == 0x0C);
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#endif
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#endif
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59
Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp
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Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp
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#include "UI/SkillDelayInfo/SkillDelayInfo.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "UI/Window/WindowBorder.h"
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namespace SkillDelayInfo {
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// OFFSET: 0x00A778C0
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// FUNCTION: fn_16877
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CUITime::~CUITime() = default;
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// OFFSET: 0x00A77CE0
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// FUNCTION: fn_16882
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void CUIDelayItem::Paint() {
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this->backgroundColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{0, 2}, true);
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this->borderColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{6, 2}, true);
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DrawRectangleBorder(*this, 0, 0, 325, 22, this->borderColor);
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this->FillRegion(1, 0, 43, 21, this->backgroundColor);
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this->FillRegion(44, 0, 280, 21, 0xFFFFFF);
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DrawRectangleBorder(*this, 44, 0, 1, 21, this->borderColor);
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DrawRectangleBorder(*this, 114, 0, 1, 21, this->borderColor);
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DrawRectangleBorder(*this, 184, 0, 1, 21, this->borderColor);
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DrawRectangleBorder(*this, 254, 0, 1, 21, this->borderColor);
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}
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// OFFSET: 0x00A77F00
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// FUNCTION: fn_16884
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void CUITime::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A77F10
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// FUNCTION: fn_16885
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void CUIDelayItem::Slot16() {
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this->backgroundColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{0, 2}, true);
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this->borderColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{6, 2}, true);
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}
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// OFFSET: 0x00A78180
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// FUNCTION: fn_16887
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void CUITime::Slot16() {
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}
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}
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// OFFSET: 0x00A77DD0
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// FUNCTION: fn_16883
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void CUISkillDelayInfo::Paint() {
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CUIFrameWnd::Paint();
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this->backgroundColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{0, 2}, true);
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this->borderColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{6, 2}, true);
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this->FillRegion(11, 28, 323, 23, this->backgroundColor);
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DrawRectangleBorder(*this, 10, 27, 325, 25, this->borderColor);
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DrawRectangleBorder(*this, 10, 58, 325, 46, this->borderColor);
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this->FillRegion(11, 59, 323, 44, this->backgroundColor);
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DrawRectangleBorder(*this, 11, 81, 323, 1, this->borderColor);
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DrawRectangleBorder(*this, 54, 59, 1, 44, this->borderColor);
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DrawRectangleBorder(*this, 194, 59, 1, 44, this->borderColor);
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DrawRectangleBorder(*this, 124, 83, 1, 21, this->borderColor);
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DrawRectangleBorder(*this, 264, 83, 1, 21, this->borderColor);
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}
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@ -744,6 +744,7 @@
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"Source/UI/Shortcuts/ShortcutTooltip.cpp": 2,
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"Source/UI/Shortcuts/ShortcutVisibility.cpp": 2,
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"Source/UI/Shortcuts/UIShortCutWnd.cpp": 2,
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"Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp": 2,
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"Source/UI/Text/ColoredText.cpp": 2,
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"Source/UI/Text/ItemLinkDisplay.cpp": 2,
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"Source/UI/Text/NavigationLink.cpp": 2,
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