Decompile 7 functions in Source/Contents/Models/ModelPlayback.cpp, Source/Contents/Actors/ActorPickNode.cpp, ...
Batch #17028 by eAthena: 7 byte-identical, 0 confirmed by peer review. - fn_17493 C3dActorV1::Update: byte-identical - fn_17908 CActorPickNode::AddPickInfo: byte-identical - fn_23798 CSession::GetOptionFloat: byte-identical - fn_04322 CWhisperBlockMgr::CWhisperBlockMgr: byte-identical - fn_04325 CWhisperBlockMgr::Initialize: byte-identical (already on main) - fn_03648 CAdventurerAgencyMgr::CAdventurerAgencyMgr: byte-identical - fn_03652 CAdventurerAgencyMgr::Initialize: byte-identical (already on main) Merged automatically: every function is byte-identical to the original.
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5 changed files with 13 additions and 11 deletions
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@ -41,5 +41,8 @@ GUID CSession::GetOptionGuid(const char* key, const GUID& fallback) {
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float CSession::GetOptionFloat(const char* key, float fallback) {
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double value = -1.0;
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this->m_hotkeyScript->Call("l_GetOptionValue", "s>l", key, &value);
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return value == -1.0 ? fallback : static_cast<float>(value);
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if (value == -1.0) {
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return fallback;
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}
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return static_cast<float>(value);
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}
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