Decompile fn_03664 (CAdventurerAgencyMgr::CompletePartyInfo)

Batch #11092 by dori: 0 byte-identical, 1 confirmed by peer review.

- fn_03664 CAdventurerAgencyMgr::CompletePartyInfo: logic confirmed by peer review

Peer-reviewed-by: Yommy, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-04 23:23:11 +00:00
commit d21ff433e1

View file

@ -1,5 +1,6 @@
#include "Client/Session.h"
#include "Client/Mode/CMode.h"
#include "Client/Mode/ModeMgr.h"
#include "Contents/Party/AdventurerAgencyMgr.h"
#include "Utility/Async/AsyncDiagnostic.h"
#include "Contents/MessageTable.h"
@ -78,7 +79,7 @@ void CAdventurerAgencyMgr::CompletePartyInfo(AsyncDiagnostic diagnostic, std::st
} else if (g_session.PartyCount() > 0) {
notify(79);
} else {
static_cast<CMode*>(g_charViewMode)->SendMsg(265, reinterpret_cast<int>(&info.accountId), reinterpret_cast<int>(&info.characterId), 0, 0);
g_modeMgr.gameMode->SendMsg(265, reinterpret_cast<int>(&info.accountId), reinterpret_cast<int>(&info.characterId), 0, 0);
g_windowMgr.CloseWindow(345);
}
}