Initial rodecomp source snapshot

This commit is contained in:
ragnarok-clanker 2026-10-24 00:35:19 +00:00
commit d456e8f64a
916 changed files with 156023 additions and 0 deletions

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#include "Script/LuaInstance.h"
#include "File/File.h"
extern "C" {
#include <lauxlib.h>
#include <lualib.h>
}
#include <cstdlib>
#include <cstring>
#include <windows.h>
// OFFSET: 0x005221E0
// FUNCTION: fn_01123
CLuaInstance::CLuaInstance() : m_state(luaL_newstate()) {
if (this->m_state) {
luaL_openlibs(this->m_state);
lua_register(this->m_state, "MessageBox", LuaMessageBox);
}
}
// OFFSET: 0x00522290
CLuaInstance::~CLuaInstance() {
if (this->m_state) {
lua_close(this->m_state);
this->m_state = nullptr;
}
}
// OFFSET: 0x005223D0
// FUNCTION: fn_01128
bool CLuaInstance::Execute(const std::string& name) {
lua_getglobal(this->m_state, name.c_str());
if (lua_pcall(this->m_state, 0, 0, 0) == 0) {
return true;
}
// STATIC: 0x010D9630
// STRING: st_00223
const char* error = lua_tostring(this->m_state, -1);
MessageBoxA(nullptr, error, "Lua Error", 0);
return false;
}
// OFFSET: 0x00522460
// FUNCTION: fn_01129
int CLuaInstance::LuaMessageBox(lua_State* state) {
const std::string text = lua_tostring(state, -1);
MessageBoxA(nullptr, text.c_str(), "CLuaInstance", 0);
return 0;
}
// OFFSET: 0x005225F0
// FUNCTION: fn_01130
bool CLuaInstance::LoadFile(const std::string& path, bool showError) {
if (luaL_loadfile(this->m_state, path.c_str()) == 0 && lua_pcall(this->m_state, 0, LUA_MULTRET, 0) == 0) {
return true;
}
if (showError) {
MessageBoxA(nullptr, lua_tostring(this->m_state, -1), path.c_str(), 0);
}
return false;
}
// OFFSET: 0x00522660
// FUNCTION: fn_01131
bool CLuaInstance::LoadFile(const std::string& path) {
CFile file;
if (!file.Open(path.c_str())) {
return false;
}
const std::uint32_t size = file.GetSize();
char* buffer = static_cast<char*>(std::malloc(size + 1));
if (!buffer) {
file.Close();
return false;
}
std::memset(buffer, 0, size + 1);
file.Read(buffer, size);
file.Close();
if (luaL_loadbuffer(this->m_state, buffer, size, path.c_str()) == 0 &&
lua_pcall(this->m_state, 0, 0, 0) == 0) {
std::free(buffer);
return true;
}
const char* error = lua_tostring(this->m_state, -1);
MessageBoxA(nullptr, error, path.c_str(), 0);
lua_pop(this->m_state, 1);
std::free(buffer);
return false;
}
// OFFSET: 0x00522870
// FUNCTION: fn_01132
void CLuaInstance::SetGlobal(const std::string& name, bool value) {
lua_pushboolean(this->m_state, value);
lua_setglobal(this->m_state, name.c_str());
}
// OFFSET: 0x005228B0
// FUNCTION: fn_01133
void CLuaInstance::SetGlobal(const std::string& name, int value) {
lua_pushinteger(this->m_state, value);
lua_setglobal(this->m_state, name.c_str());
}
// OFFSET: 0x005228F0
// FUNCTION: fn_01134
void CLuaInstance::SetGlobal(const std::string& name, double value) {
lua_pushnumber(this->m_state, value);
lua_setglobal(this->m_state, name.c_str());
}
// OFFSET: 0x00E27850
// FUNCTION: fn_23942
int CLuaInstance::ReadStrings(std::vector<std::string>& values, const char* global) {
lua_getglobal(this->m_state, global);
int type = lua_type(this->m_state, -1);
if (type != LUA_TTABLE) {
lua_pop(this->m_state, 1);
return (type != LUA_TNIL) + 1;
}
values.resize(lua_objlen(this->m_state, -1));
lua_pushnil(this->m_state);
std::size_t index = 0;
while (lua_next(this->m_state, -2)) {
type = lua_type(this->m_state, -1);
if (type != LUA_TSTRING) {
lua_pop(this->m_state, 3);
return (type != LUA_TNIL) + 1;
}
values[index++] = lua_tostring(this->m_state, -1);
lua_pop(this->m_state, 1);
}
lua_pop(this->m_state, 1);
return 0;
}

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#ifndef RAGNAROK_SOURCE_SCRIPT_LUAINSTANCE_H
#define RAGNAROK_SOURCE_SCRIPT_LUAINSTANCE_H
extern "C" {
#include <lua.h>
}
#include <string>
#include <vector>
class CLuaInstance {
public:
CLuaInstance();
virtual ~CLuaInstance();
bool Execute(const std::string& name);
bool LoadFile(const std::string& path);
bool LoadFile(const std::string& path, bool showError);
void SetGlobal(const std::string& name, bool value);
void SetGlobal(const std::string& name, int value);
void SetGlobal(const std::string& name, double value);
int ReadStrings(std::vector<std::string>& values, const char* global);
protected:
/* 0004 */ lua_State* m_state;
private:
static int LuaMessageBox(lua_State* state);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CLuaInstance) == 8);
#endif
#endif

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Source/Script/LuaScript.cpp Normal file
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#include "Script/LuaScript.h"
extern "C" {
#include <lauxlib.h>
}
#include <cstdio>
#include <cstring>
#include <windows.h>
// OFFSET: 0x00AFC830
LuaScript::LuaScript() : m_state(nullptr) {
}
// OFFSET: 0x00AFC860
// FUNCTION: fn_18324
LuaScript::~LuaScript() {
this->Close();
}
// OFFSET: 0x00AFDDB0
// FUNCTION: fn_18336
void LuaScript::Close() {
if (this->m_state) {
lua_close(this->m_state);
this->m_state = nullptr;
}
}
// OFFSET: 0x00AFDD60
// FUNCTION: fn_18335
bool LuaScript::Execute(const void* bytes, std::size_t size) {
return this->m_state && luaL_loadbuffer(this->m_state, static_cast<const char*>(bytes), size, "buf") == 0 &&
lua_pcall(this->m_state, 0, 0, 0) == 0;
}
// OFFSET: 0x00AFD1D0
// FUNCTION: fn_18328
void LuaScript::Error(const char* caption, const char* format, ...) {
char text[500];
va_list arguments;
va_start(arguments, format);
_vsnprintf_s(text, sizeof(text), _TRUNCATE, format, arguments);
va_end(arguments);
MessageBoxA(nullptr, text, caption, 0);
}
// OFFSET: 0x00AFC9A0
// FUNCTION: fn_18326
bool LuaScript::Call(std::string function, const char* signature, ...) {
if (!this->m_state) {
return false;
}
va_list arguments;
va_start(arguments, signature);
lua_getglobal(this->m_state, function.c_str());
int inputCount = 0;
while (*signature) {
luaL_checkstack(this->m_state, 1, "too many arguments");
char option = *signature++;
if (option == '>') {
break;
}
switch (option) {
case 'b':
lua_pushboolean(this->m_state, static_cast<unsigned char>(va_arg(arguments, int)));
break;
case 'd':
lua_pushnumber(this->m_state, va_arg(arguments, int));
break;
case 'l':
lua_pushnumber(this->m_state, va_arg(arguments, double));
break;
case 's':
lua_pushstring(this->m_state, va_arg(arguments, const char*));
break;
default:
this->Error(function.c_str(), "invalid option (%c)", option);
break;
}
++inputCount;
}
int outputCount = static_cast<int>(std::strlen(signature));
if (lua_pcall(this->m_state, inputCount, outputCount, 0)) {
std::string error = lua_tostring(this->m_state, -1);
this->Error(function.c_str(), "%s\n", error.c_str());
if (this->m_state) {
lua_settop(this->m_state, 0);
}
va_end(arguments);
return false;
}
for (int output = -outputCount; *signature; ++output) {
switch (*signature++) {
case 'b':
*va_arg(arguments, bool*) = lua_toboolean(this->m_state, output) != 0;
break;
case 'd':
*va_arg(arguments, int*) = static_cast<int>(lua_tonumber(this->m_state, output));
break;
case 'l':
*va_arg(arguments, double*) = lua_tonumber(this->m_state, output);
break;
case 's':
*va_arg(arguments, const char**) = lua_tostring(this->m_state, output);
break;
default:
this->Error(function.c_str(), "invalid option (%c)", signature[-1]);
break;
}
}
if (outputCount) {
lua_pop(this->m_state, outputCount);
if (this->m_state) {
lua_settop(this->m_state, 0);
}
}
va_end(arguments);
return true;
}
// OFFSET: 0x00AFCD90
// FUNCTION: fn_18327
bool LuaScript::CallTable(std::string table, std::string function, const char* signature, ...) {
if (!this->m_state) {
return false;
}
va_list arguments;
va_start(arguments, signature);
lua_getglobal(this->m_state, table.c_str());
lua_getfield(this->m_state, -1, function.c_str());
int inputCount = 0;
while (*signature) {
luaL_checkstack(this->m_state, 1, "too many arguments");
char option = *signature++;
if (option == '>') {
break;
}
switch (option) {
case 'b':
lua_pushboolean(this->m_state, static_cast<unsigned char>(va_arg(arguments, int)));
break;
case 'd':
lua_pushnumber(this->m_state, va_arg(arguments, int));
break;
case 'l':
lua_pushnumber(this->m_state, va_arg(arguments, double));
break;
case 's':
lua_pushstring(this->m_state, va_arg(arguments, const char*));
break;
default:
this->Error(function.c_str(), "invalid option (%c)", option);
break;
}
++inputCount;
}
int outputCount = static_cast<int>(std::strlen(signature));
if (lua_pcall(this->m_state, inputCount, outputCount, 0)) {
std::string error = lua_tostring(this->m_state, -1);
this->Error(function.c_str(), "%s\n", error.c_str());
if (this->m_state) {
lua_settop(this->m_state, 0);
}
va_end(arguments);
return false;
}
for (int output = -outputCount; *signature; ++output) {
switch (*signature++) {
case 'b':
*va_arg(arguments, bool*) = lua_toboolean(this->m_state, output) != 0;
break;
case 'd':
*va_arg(arguments, int*) = static_cast<int>(lua_tonumber(this->m_state, output));
break;
case 'l':
*va_arg(arguments, double*) = lua_tonumber(this->m_state, output);
break;
case 's':
*va_arg(arguments, const char**) = lua_tostring(this->m_state, output);
break;
default:
this->Error(function.c_str(), "invalid option (%c)", signature[-1]);
break;
}
}
if (outputCount) {
lua_settop(this->m_state, -1 - outputCount);
if (this->m_state) {
lua_settop(this->m_state, 0);
}
}
va_end(arguments);
return true;
}
// OFFSET: 0x00AFD2A0
// FUNCTION: fn_18329
int LuaScript::GlobalInteger(const char* name) {
if (!this->m_state) {
return 0;
}
lua_getglobal(this->m_state, name);
if (!lua_isnumber(this->m_state, -1)) {
return -1;
}
int value = static_cast<int>(lua_tonumber(this->m_state, -1));
lua_pop(this->m_state, 1);
return value;
}
// OFFSET: 0x00AFD310
// FUNCTION: fn_18330
std::string LuaScript::GlobalString(const char* name) {
if (!this->m_state) {
return {};
}
lua_getglobal(this->m_state, name);
if (!lua_isstring(this->m_state, -1)) {
return {};
}
std::string value = lua_tostring(this->m_state, -1);
lua_pop(this->m_state, 1);
return value;
}
// OFFSET: 0x00AFD490
// FUNCTION: fn_18331
bool LuaScript::HasTable(const char* name) {
if (!this->m_state) {
return false;
}
lua_getglobal(this->m_state, name);
// The original deliberately leaves this fetched global on the stack.
return lua_type(this->m_state, -1) == LUA_TTABLE;
}
// OFFSET: 0x00AFD4D0
// FUNCTION: fn_18332
std::list<int> LuaScript::TableKeys(const char* name, int) {
std::list<int> keys;
if (!this->m_state) {
return keys;
}
lua_getglobal(this->m_state, name);
if (lua_type(this->m_state, -1) == LUA_TTABLE) {
lua_pushnil(this->m_state);
while (lua_next(this->m_state, -2)) {
keys.push_back(static_cast<int>(lua_tonumber(this->m_state, -2)));
lua_pop(this->m_state, 1);
}
lua_pop(this->m_state, 1);
keys.sort();
}
// A missing/non-table global remains on the stack in the original.
return keys;
}
// OFFSET: 0x00AFD830
// FUNCTION: fn_18333
int LuaScript::TableInteger(std::string table, int keyType, std::intptr_t key) {
if (!this->m_state) {
return 0;
}
int value = -1;
lua_getglobal(this->m_state, table.c_str());
if (lua_type(this->m_state, -1) != LUA_TTABLE) {
return value;
}
if (keyType == 0) {
lua_pushnumber(this->m_state, static_cast<int>(key));
lua_gettable(this->m_state, -2);
} else if (keyType == 1) {
lua_pushstring(this->m_state, reinterpret_cast<const char*>(key));
lua_gettable(this->m_state, -2);
} else if (keyType != 2) {
// Unknown selectors construct signature "d": perform the integer lookup,
// but retain its value without attempting the absent output conversion.
lua_pushnumber(this->m_state, static_cast<int>(key));
lua_gettable(this->m_state, -2);
return value;
}
// Selector two constructs "ld"; the original input helper does not implement
// 'l', so it leaves the table itself for the numeric output check.
if (lua_isnumber(this->m_state, -1)) {
value = static_cast<int>(lua_tonumber(this->m_state, -1));
lua_pop(this->m_state, 1);
}
return value;
}

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Source/Script/LuaScript.h Normal file
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#ifndef RAGNAROK_SOURCE_SCRIPT_LUASCRIPT_H
#define RAGNAROK_SOURCE_SCRIPT_LUASCRIPT_H
extern "C" {
#include <lua.h>
}
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <list>
#include <string>
// Reconstructed name for the original one-pointer script wrapper. This does not
// claim the unreconstructed application's native-registration initializer.
class LuaScript {
public:
LuaScript();
~LuaScript();
bool Call(std::string function, const char* signature, ...);
bool CallTable(std::string table, std::string function, const char* signature, ...);
bool Execute(const void* bytes, std::size_t size);
int GlobalInteger(const char* name);
std::string GlobalString(const char* name);
bool HasTable(const char* name);
std::list<int> TableKeys(const char* name, int unused);
int TableInteger(std::string table, int keyType, std::intptr_t key);
void Close();
protected:
/* 0000 */ lua_State* m_state;
private:
void Error(const char* caption, const char* format, ...);
};
#endif