Initial rodecomp source snapshot
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311
Source/Script/LuaScript.cpp
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311
Source/Script/LuaScript.cpp
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#include "Script/LuaScript.h"
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extern "C" {
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#include <lauxlib.h>
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}
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#include <cstdio>
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#include <cstring>
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#include <windows.h>
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// OFFSET: 0x00AFC830
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LuaScript::LuaScript() : m_state(nullptr) {
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}
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// OFFSET: 0x00AFC860
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// FUNCTION: fn_18324
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LuaScript::~LuaScript() {
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this->Close();
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}
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// OFFSET: 0x00AFDDB0
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// FUNCTION: fn_18336
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void LuaScript::Close() {
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if (this->m_state) {
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lua_close(this->m_state);
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this->m_state = nullptr;
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}
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}
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// OFFSET: 0x00AFDD60
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// FUNCTION: fn_18335
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bool LuaScript::Execute(const void* bytes, std::size_t size) {
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return this->m_state && luaL_loadbuffer(this->m_state, static_cast<const char*>(bytes), size, "buf") == 0 &&
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lua_pcall(this->m_state, 0, 0, 0) == 0;
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}
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// OFFSET: 0x00AFD1D0
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// FUNCTION: fn_18328
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void LuaScript::Error(const char* caption, const char* format, ...) {
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char text[500];
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va_list arguments;
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va_start(arguments, format);
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_vsnprintf_s(text, sizeof(text), _TRUNCATE, format, arguments);
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va_end(arguments);
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MessageBoxA(nullptr, text, caption, 0);
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}
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// OFFSET: 0x00AFC9A0
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// FUNCTION: fn_18326
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bool LuaScript::Call(std::string function, const char* signature, ...) {
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if (!this->m_state) {
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return false;
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}
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va_list arguments;
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va_start(arguments, signature);
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lua_getglobal(this->m_state, function.c_str());
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int inputCount = 0;
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while (*signature) {
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luaL_checkstack(this->m_state, 1, "too many arguments");
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char option = *signature++;
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if (option == '>') {
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break;
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}
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switch (option) {
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case 'b':
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lua_pushboolean(this->m_state, static_cast<unsigned char>(va_arg(arguments, int)));
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break;
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case 'd':
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lua_pushnumber(this->m_state, va_arg(arguments, int));
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break;
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case 'l':
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lua_pushnumber(this->m_state, va_arg(arguments, double));
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break;
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case 's':
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lua_pushstring(this->m_state, va_arg(arguments, const char*));
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break;
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default:
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this->Error(function.c_str(), "invalid option (%c)", option);
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break;
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}
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++inputCount;
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}
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int outputCount = static_cast<int>(std::strlen(signature));
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if (lua_pcall(this->m_state, inputCount, outputCount, 0)) {
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std::string error = lua_tostring(this->m_state, -1);
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this->Error(function.c_str(), "%s\n", error.c_str());
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if (this->m_state) {
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lua_settop(this->m_state, 0);
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}
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va_end(arguments);
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return false;
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}
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for (int output = -outputCount; *signature; ++output) {
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switch (*signature++) {
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case 'b':
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*va_arg(arguments, bool*) = lua_toboolean(this->m_state, output) != 0;
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break;
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case 'd':
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*va_arg(arguments, int*) = static_cast<int>(lua_tonumber(this->m_state, output));
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break;
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case 'l':
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*va_arg(arguments, double*) = lua_tonumber(this->m_state, output);
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break;
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case 's':
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*va_arg(arguments, const char**) = lua_tostring(this->m_state, output);
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break;
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default:
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this->Error(function.c_str(), "invalid option (%c)", signature[-1]);
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break;
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}
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}
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if (outputCount) {
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lua_pop(this->m_state, outputCount);
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if (this->m_state) {
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lua_settop(this->m_state, 0);
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}
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}
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va_end(arguments);
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return true;
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}
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// OFFSET: 0x00AFCD90
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// FUNCTION: fn_18327
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bool LuaScript::CallTable(std::string table, std::string function, const char* signature, ...) {
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if (!this->m_state) {
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return false;
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}
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va_list arguments;
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va_start(arguments, signature);
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lua_getglobal(this->m_state, table.c_str());
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lua_getfield(this->m_state, -1, function.c_str());
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int inputCount = 0;
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while (*signature) {
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luaL_checkstack(this->m_state, 1, "too many arguments");
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char option = *signature++;
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if (option == '>') {
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break;
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}
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switch (option) {
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case 'b':
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lua_pushboolean(this->m_state, static_cast<unsigned char>(va_arg(arguments, int)));
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break;
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case 'd':
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lua_pushnumber(this->m_state, va_arg(arguments, int));
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break;
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case 'l':
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lua_pushnumber(this->m_state, va_arg(arguments, double));
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break;
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case 's':
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lua_pushstring(this->m_state, va_arg(arguments, const char*));
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break;
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default:
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this->Error(function.c_str(), "invalid option (%c)", option);
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break;
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}
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++inputCount;
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}
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int outputCount = static_cast<int>(std::strlen(signature));
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if (lua_pcall(this->m_state, inputCount, outputCount, 0)) {
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std::string error = lua_tostring(this->m_state, -1);
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this->Error(function.c_str(), "%s\n", error.c_str());
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if (this->m_state) {
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lua_settop(this->m_state, 0);
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}
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va_end(arguments);
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return false;
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}
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for (int output = -outputCount; *signature; ++output) {
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switch (*signature++) {
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case 'b':
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*va_arg(arguments, bool*) = lua_toboolean(this->m_state, output) != 0;
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break;
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case 'd':
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*va_arg(arguments, int*) = static_cast<int>(lua_tonumber(this->m_state, output));
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break;
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case 'l':
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*va_arg(arguments, double*) = lua_tonumber(this->m_state, output);
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break;
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case 's':
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*va_arg(arguments, const char**) = lua_tostring(this->m_state, output);
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break;
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default:
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this->Error(function.c_str(), "invalid option (%c)", signature[-1]);
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break;
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}
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}
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if (outputCount) {
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lua_settop(this->m_state, -1 - outputCount);
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if (this->m_state) {
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lua_settop(this->m_state, 0);
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}
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}
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va_end(arguments);
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return true;
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}
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// OFFSET: 0x00AFD2A0
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// FUNCTION: fn_18329
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int LuaScript::GlobalInteger(const char* name) {
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if (!this->m_state) {
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return 0;
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}
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lua_getglobal(this->m_state, name);
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if (!lua_isnumber(this->m_state, -1)) {
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return -1;
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}
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int value = static_cast<int>(lua_tonumber(this->m_state, -1));
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lua_pop(this->m_state, 1);
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return value;
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}
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// OFFSET: 0x00AFD310
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// FUNCTION: fn_18330
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std::string LuaScript::GlobalString(const char* name) {
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if (!this->m_state) {
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return {};
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}
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lua_getglobal(this->m_state, name);
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if (!lua_isstring(this->m_state, -1)) {
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return {};
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}
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std::string value = lua_tostring(this->m_state, -1);
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lua_pop(this->m_state, 1);
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return value;
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}
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// OFFSET: 0x00AFD490
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// FUNCTION: fn_18331
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bool LuaScript::HasTable(const char* name) {
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if (!this->m_state) {
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return false;
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}
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lua_getglobal(this->m_state, name);
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// The original deliberately leaves this fetched global on the stack.
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return lua_type(this->m_state, -1) == LUA_TTABLE;
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}
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// OFFSET: 0x00AFD4D0
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// FUNCTION: fn_18332
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std::list<int> LuaScript::TableKeys(const char* name, int) {
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std::list<int> keys;
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if (!this->m_state) {
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return keys;
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}
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lua_getglobal(this->m_state, name);
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if (lua_type(this->m_state, -1) == LUA_TTABLE) {
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lua_pushnil(this->m_state);
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while (lua_next(this->m_state, -2)) {
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keys.push_back(static_cast<int>(lua_tonumber(this->m_state, -2)));
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lua_pop(this->m_state, 1);
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}
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lua_pop(this->m_state, 1);
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keys.sort();
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}
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// A missing/non-table global remains on the stack in the original.
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return keys;
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}
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// OFFSET: 0x00AFD830
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// FUNCTION: fn_18333
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int LuaScript::TableInteger(std::string table, int keyType, std::intptr_t key) {
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if (!this->m_state) {
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return 0;
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}
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int value = -1;
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lua_getglobal(this->m_state, table.c_str());
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if (lua_type(this->m_state, -1) != LUA_TTABLE) {
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return value;
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}
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if (keyType == 0) {
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lua_pushnumber(this->m_state, static_cast<int>(key));
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lua_gettable(this->m_state, -2);
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} else if (keyType == 1) {
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lua_pushstring(this->m_state, reinterpret_cast<const char*>(key));
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lua_gettable(this->m_state, -2);
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} else if (keyType != 2) {
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// Unknown selectors construct signature "d": perform the integer lookup,
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// but retain its value without attempting the absent output conversion.
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lua_pushnumber(this->m_state, static_cast<int>(key));
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lua_gettable(this->m_state, -2);
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return value;
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}
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// Selector two constructs "ld"; the original input helper does not implement
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// 'l', so it leaves the table itself for the numeric output check.
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if (lua_isnumber(this->m_state, -1)) {
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value = static_cast<int>(lua_tonumber(this->m_state, -1));
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lua_pop(this->m_state, 1);
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}
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return value;
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}
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