diff --git a/Source/Contents/Jobs/JobInheritance.cpp b/Source/Contents/Jobs/JobInheritance.cpp index 34c808aa..fb29d1ef 100644 --- a/Source/Contents/Jobs/JobInheritance.cpp +++ b/Source/Contents/Jobs/JobInheritance.cpp @@ -1426,20 +1426,20 @@ bool CSession::IsSuperNoviceClass(int job) const { // FUNCTION: fn_23896 bool CSession::PlaySkillTargetEffect(int skillId, int level, CGameActor* source, CGameActor* target) { bool hasInfo = false; - if (!g_luaScript->Call("HaveSkillEffectInfo", "d>b", skillId, &hasInfo) || !hasInfo) { + if (!g_session.m_hotkeyScript->Call("HaveSkillEffectInfo", "d>b", skillId, &hasInfo) || !hasInfo) { return false; } const char* waveName = nullptr; - if (g_luaScript->Call("GetTargetEffectWaveFileName", "d>s", skillId, &waveName) && std::strcmp(waveName, "") != 0) { + if (g_session.m_hotkeyScript->Call("GetTargetEffectWaveFileName", "d>s", skillId, &waveName) && std::strcmp(waveName, "") != 0) { g_soundMgr->PlayWave(waveName, 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0); } int count = 0; - if (g_luaScript->Call("GetTargetEffectNum", "d>d", skillId, &count)) { + if (g_session.m_hotkeyScript->Call("GetTargetEffectNum", "d>d", skillId, &count)) { for (int index = 0; index < count; ++index) { int effectId = -1; - g_luaScript->Call("GetTargetEffectID", "dd>d", skillId, index + 1, &effectId); + g_session.m_hotkeyScript->Call("GetTargetEffectID", "dd>d", skillId, index + 1, &effectId); if (effectId == -1) { continue; }