diff --git a/Source/Contents/RuneSystem/RuneSystem.cpp b/Source/Contents/RuneSystem/RuneSystem.cpp index 7c6f16fd4..130cffce9 100644 --- a/Source/Contents/RuneSystem/RuneSystem.cpp +++ b/Source/Contents/RuneSystem/RuneSystem.cpp @@ -844,7 +844,7 @@ bool CRuneSystemMgr::SetRewardStep(int tagId, std::int64_t id, int step) { // FUNCTION: fn_08173 int AddGradeType(lua_State* state) { const int gradeId = static_cast(lua_tonumber(state, -3)); - const double valueIndex = lua_tonumber(state, -2); + const int valueIndex = static_cast(lua_tonumber(state, -2)); const double value = lua_tonumber(state, -1); if (!lua_isnumber(state, -3)) { @@ -855,7 +855,7 @@ int AddGradeType(lua_State* state) { if (!lua_isnumber(state, -2)) { lua_pushboolean(state, 0); - lua_pushstring(state, FormatOwnedString("gradetable ValIndex:%d", static_cast(valueIndex)).c_str()); + lua_pushstring(state, FormatOwnedString("gradetable ValIndex:%d", valueIndex).c_str()); return 2; } @@ -865,14 +865,14 @@ int AddGradeType(lua_State* state) { return 2; } - const int index = static_cast(valueIndex) - 1; + const int index = valueIndex - 1; std::map>& gradeTypes = g_runeSystemMgr->m_gradeTypes; - if (gradeTypes[gradeId].size() < 15) { - gradeTypes[gradeId].resize(15, 0); + if (gradeTypes[static_cast(gradeId)].size() < 15) { + gradeTypes[static_cast(gradeId)].resize(15, 0); } if (index < 15) { - gradeTypes[gradeId][index] = static_cast(value); + gradeTypes[static_cast(gradeId)][index] = static_cast(value); } lua_pushboolean(state, 1); @@ -884,7 +884,7 @@ int AddGradeType(lua_State* state) { // FUNCTION: fn_08174 int AddGradeTypeFail(lua_State* state) { const int gradeId = static_cast(lua_tonumber(state, -3)); - const double valueIndex = lua_tonumber(state, -2); + const int valueIndex = static_cast(lua_tonumber(state, -2)); const double value = lua_tonumber(state, -1); if (!lua_isnumber(state, -3)) { @@ -895,7 +895,7 @@ int AddGradeTypeFail(lua_State* state) { if (!lua_isnumber(state, -2)) { lua_pushboolean(state, 0); - lua_pushstring(state, FormatOwnedString("gradetable GradeID:%d", static_cast(valueIndex)).c_str()); + lua_pushstring(state, FormatOwnedString("gradetable GradeID:%d", valueIndex).c_str()); return 2; } @@ -905,14 +905,14 @@ int AddGradeTypeFail(lua_State* state) { return 2; } - const int index = static_cast(valueIndex) - 1; + const int index = valueIndex - 1; std::map>& gradeFailTypes = g_runeSystemMgr->m_gradeFailTypes; - if (gradeFailTypes[gradeId].size() < 15) { - gradeFailTypes[gradeId].resize(15, 0); + if (gradeFailTypes[static_cast(gradeId)].size() < 15) { + gradeFailTypes[static_cast(gradeId)].resize(15, 0); } if (index < 15) { - gradeFailTypes[gradeId][index] = static_cast(value); + gradeFailTypes[static_cast(gradeId)][index] = static_cast(value); } lua_pushboolean(state, 1); @@ -1183,22 +1183,22 @@ int AddRuneSlotCollectionList(lua_State* state) { // OFFSET: 0x0076A690 // FUNCTION: fn_08181 int AddTag(lua_State* state) { - const double tagValue = lua_tonumber(state, -2); + const int tagValue = static_cast(lua_tonumber(state, -2)); const std::string name(lua_tostring(state, -1)); if (!lua_isnumber(state, -2)) { lua_pushboolean(state, 0); - lua_pushstring(state, FormatOwnedString("RuneSetID:%d", static_cast(tagValue)).c_str()); + lua_pushstring(state, FormatOwnedString("RuneSetID:%d", tagValue).c_str()); return 2; } if (!lua_isstring(state, -1)) { lua_pushboolean(state, 0); - lua_pushstring(state, FormatOwnedString("RuneSetID:%d ResName%s", static_cast(tagValue), name.c_str()).c_str()); + lua_pushstring(state, FormatOwnedString("RuneSetID:%d ResName%s", tagValue, name.c_str()).c_str()); return 2; } - g_runeSystemMgr->m_tags.push_back(new CTagData(static_cast(tagValue), name)); + g_runeSystemMgr->m_tags.push_back(new CTagData(tagValue, name)); lua_pushboolean(state, 1); lua_pushstring(state, FormatOwnedString("good").c_str()); return 2;