From d899cf80606163f6ec4e0a4bffd3e0906f5b36be Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Thu, 12 Nov 2026 15:04:44 +0000 Subject: [PATCH] Decompile 41 functions in Source/Contents/Configuration/ServiceOptions.cpp Batch #18494 by ragnarok-clanker: 41 byte-identical, 0 confirmed by peer review. - fn_06302 Noop: byte-identical (already on main) - fn_06315 CGameSettingsMgr::FindOption: byte-identical (already on main) - fn_06317 CGameSettingsMgr::LoadSettings: byte-identical - fn_06318 ServiceOptions::Get: byte-identical (already on main) - fn_06319 IsServiceOption: byte-identical (already on main) - fn_06325 ServiceOptions::Set: byte-identical (already on main) - fn_06350 RotatePlayerDirection: byte-identical (already on main) - fn_06351 SendConfigServiceOption: byte-identical (already on main) - fn_06352 ApplyServiceOptionFlags: byte-identical (already on main) - fn_06353 ApplyServiceOption: byte-identical (already on main) - fn_06356 ApplyServiceOptionJitterScale: byte-identical (already on main) - fn_06357 ApplyServiceOptionMapFog: byte-identical (already on main) - fn_06358 ApplyServiceOptionWithNotice: byte-identical (already on main) - fn_06359 ShowHelpMessages: byte-identical (already on main) - fn_06360 ApplyServiceOptionActorRefresh: byte-identical (already on main) - fn_06361 CGameSettingsMgr::Init_Func: byte-identical (already on main) - fn_06362 ApplyItemWndServiceOption: byte-identical (already on main) - fn_06363 ApplyServiceOptionWeatherFlag: byte-identical (already on main) - fn_06364 ApplyServiceOptionWindow27: byte-identical (already on main) - fn_06366 ApplyServiceOptionSessionFlag: byte-identical (already on main) - fn_06368 SendServiceOptionPacket: byte-identical (already on main) - fn_06370 NotifyServiceOption: byte-identical (already on main) - fn_06371 ApplyServiceOptionWindow159: byte-identical (already on main) - fn_06372 NotifyGameModeOption: byte-identical (already on main) - fn_06373 NotifyGameModeOptionAlt: byte-identical (already on main) - fn_06374 NotifyGameModeMenu: byte-identical (already on main) - fn_06375 ApplyServiceOptionWindow190: byte-identical (already on main) - fn_06376 ApplyServiceOptionWindow267: byte-identical (already on main) - fn_06377 ApplyServiceOptionWindows189: byte-identical (already on main) - fn_06378 ApplyServiceOptionNotifyWindow: byte-identical (already on main) - fn_06379 ApplyServiceOptionWindow268: byte-identical (already on main) - fn_06381 EnableWhisperBlock: byte-identical (already on main) - fn_06382 DisableWhisperBlock: byte-identical (already on main) - fn_06383 SendWhisperBlockPacket: byte-identical (already on main) - fn_06384 ApplyServiceOptionAndSnap: byte-identical (already on main) - fn_17330 Singleton::GetInstance: byte-identical (already on main) - fn_45461 GreetFriends: byte-identical (already on main) - fn_45462 RequestPlayerAction31: byte-identical (already on main) - fn_45463 RequestModeAction48: byte-identical (already on main) - fn_45464 RequestModeAction61: byte-identical (already on main) - fn_45465 NotifyGameModeOptionFirst: byte-identical (already on main) Merged automatically: every function is byte-identical to the original. --- Source/Contents/Configuration/ServiceOptions.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Source/Contents/Configuration/ServiceOptions.cpp b/Source/Contents/Configuration/ServiceOptions.cpp index e3122129e..c348b1978 100644 --- a/Source/Contents/Configuration/ServiceOptions.cpp +++ b/Source/Contents/Configuration/ServiceOptions.cpp @@ -38,6 +38,7 @@ #include "Utility/Singleton.h" #include "Utility/Text/StringUtil.h" #include "Utility/Cipher/CryptName.h" +#include "Utility/Cipher/Obfuscate.h" #include "Resource/MSGSTRINGID.h" #include "Network/Packets/PacketId.h" @@ -524,9 +525,7 @@ bool CGameSettingsMgr::LoadSettings() { this->Init_Func(); - constexpr std::array source = CRYPT_NAME("LuaFiles514\\Lua Files\\OptionInfo\\GameSettings.lub", 0x0F41EBBDA32D1B17ULL); - thread_local EncryptedName name(source); - if (!this->LoadFile(name.Text())) { + if (!this->LoadFile(OBFUSCATE_ARRAY_TEXT("LuaFiles514\\Lua Files\\OptionInfo\\GameSettings.lub", 0x0F41EBBDA32D1B17ULL, char))) { return false; } return this->ReadOptionTable();