Decompile 2 functions in Source/Contents/ClientTiming.cpp, Source/Client/Replay.cpp, ...
Batch #7250 by eAthena: 0 byte-identical, 2 confirmed by peer review. - fn_24203 CSession::BuildReservedReplayRecords: logic confirmed by peer review - fn_06365 ShowPlayerLocation: logic confirmed by peer review Peer-reviewed-by: meitogi, alisonrag, Lumen Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 33 additions and 0 deletions
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@ -990,3 +990,31 @@ void RequestPlayerAction31() {
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}
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// OFFSET: 0x006C5B40
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// FUNCTION: fn_06365
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void ShowPlayerLocation() {
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CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
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if (!mode) {
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return;
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}
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const auto* player = reinterpret_cast<const CRenderObject*>(mode->scene->player);
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if (!player) {
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return;
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}
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int column = 0;
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int row = 0;
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mode->WorldCell(player->render.position.x, player->render.position.z, column, row);
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std::string name = mode->MapName();
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if (name.size() > 4) {
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name.resize(name.size() - 4);
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}
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const std::string text = std::format("{}({}) : {}, {}", g_session.GetMapDisplayName(mode->MapName().c_str()), name.c_str(), column, row);
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g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text.c_str()), 0x64FFFF, 0, 0, 0);
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if (g_serviceType != 10) {
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g_windowMgr.SendNotice(19, reinterpret_cast<std::intptr_t>(text.c_str()), 0x64FFFF, 0, 0, 0);
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}
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}
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