Maintenance: Forced (maintainer). gl_24792 'g_charViewMode' (0x013495BC) is not a separate global: it is g_modeMgr.gameMode (g_modeMg
Batch #13844 by ragnarok-clanker: forced by an admin (0 lower score(s), 0 changed function(s)); checked with 53 compiled unit(s), including every includer of Source/UI/Window/UINewSelectCharWnd.h.
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15 changed files with 55 additions and 58 deletions
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@ -187,7 +187,7 @@ int UIWindowMgr::Confirm(
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int response = 184;
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if (g_modalImmediate == 0) {
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CMode* pump = static_cast<CMode*>(g_charViewMode);
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CMode* pump = g_modeMgr.gameMode;
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for (;;) {
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if (this->activeWindowId != 0) {
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@ -220,7 +220,7 @@ int UIWindowMgr::Confirm(
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if (pump) {
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pump->Update();
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pump = static_cast<CMode*>(g_charViewMode);
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pump = g_modeMgr.gameMode;
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}
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if (g_session.GetOption(20) > 0) {
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