Decompile 10 functions in Source/Render/DX9/RendererDX9Operations.cpp, Source/Utility/Text/StringUtil.cpp, ...
Batch #13116 by KWDev: 10 byte-identical, 0 confirmed by peer review. - fn_02239 CRendererDX9::SetLighting: byte-identical - fn_02757 CountCharacters: byte-identical - fn_03898 UIChangeMaterialWnd_List::ShiftSelectedIndex: byte-identical - fn_04317 UIReputeWnd::SetPage: byte-identical - fn_09718 CSnapMgr::MoveConnected: byte-identical - fn_09918 UIRefining_Notice::Slot19: byte-identical - fn_10838 UIBitmapTab::Slot25: byte-identical - fn_17501 C3dActor::SetSpeed: byte-identical - fn_18836 CParticle::SetQuad: byte-identical - fn_19338 ReplayFileList::Select: byte-identical Merged automatically: every function is byte-identical to the original.
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10 changed files with 11 additions and 11 deletions
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@ -29,7 +29,7 @@ void UIBitmapTab::Slot25(int, int y) {
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int bottom = 0;
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for (unsigned index = 0; index < this->tabs.size(); ++index) {
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bottom += this->tabs[index].height;
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if (bottom > y) {
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if (y < bottom) {
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if (this->geometry.unknown_0030 != index) {
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this->geometry.unknown_0030 = index;
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this->Invalidate();
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