Decompile 10 functions in Source/Render/DX9/RendererDX9Operations.cpp, Source/Utility/Text/StringUtil.cpp, ...

Batch #13116 by KWDev: 10 byte-identical, 0 confirmed by peer review.

- fn_02239 CRendererDX9::SetLighting: byte-identical
- fn_02757 CountCharacters: byte-identical
- fn_03898 UIChangeMaterialWnd_List::ShiftSelectedIndex: byte-identical
- fn_04317 UIReputeWnd::SetPage: byte-identical
- fn_09718 CSnapMgr::MoveConnected: byte-identical
- fn_09918 UIRefining_Notice::Slot19: byte-identical
- fn_10838 UIBitmapTab::Slot25: byte-identical
- fn_17501 C3dActor::SetSpeed: byte-identical
- fn_18836 CParticle::SetQuad: byte-identical
- fn_19338 ReplayFileList::Select: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-06 05:24:06 +00:00
commit daacec6d2f
10 changed files with 11 additions and 11 deletions

View file

@ -29,7 +29,7 @@ void UIBitmapTab::Slot25(int, int y) {
int bottom = 0;
for (unsigned index = 0; index < this->tabs.size(); ++index) {
bottom += this->tabs[index].height;
if (bottom > y) {
if (y < bottom) {
if (this->geometry.unknown_0030 != index) {
this->geometry.unknown_0030 = index;
this->Invalidate();