diff --git a/Source/Contents/Effects/EffectLists.cpp b/Source/Contents/Effects/EffectLists.cpp index 59fbbee4..4ac3a2bd 100644 --- a/Source/Contents/Effects/EffectLists.cpp +++ b/Source/Contents/Effects/EffectLists.cpp @@ -111,7 +111,7 @@ void EffectLists::Add(int actor, CEffect* effect) { case EF_EVILS_PAW: case EF_ANIMATED_EMITTER: case EF_NEW_RANGEDATTACK: - case 2343: + case EF_UNK_2343: this->indexed[effect->id].push_back(effect); break; } diff --git a/Source/Contents/Effects/EffectTypes.h b/Source/Contents/Effects/EffectTypes.h index 1bd536c0..fac794de 100644 --- a/Source/Contents/Effects/EffectTypes.h +++ b/Source/Contents/Effects/EffectTypes.h @@ -1980,6 +1980,7 @@ enum RagEffectID : std::int32_t { EF_THE_ONE_FIGHTER_RISES_BOTTOM = 2339, EF_TEMPERING = 2340, EF_BLAST_FORGE_HIT = 2342, + EF_UNK_2343 = 2343, EF_TETRA_VORTEX_WATER_SUB_2 = 2371, EF_TETRA_VORTEX_EARTH_SUB_2 = 2372, EF_NPC_20TH_CRYSTAL_S = 2376,