From dc2ca320662401d782683658f19c21e64d0501a3 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Fri, 6 Nov 2026 03:20:07 +0000 Subject: [PATCH] Decompile fn_21429 (ModeDragState::BeginItem) Batch #12648 by cremane: 0 byte-identical, 1 confirmed by peer review. - fn_21429 ModeDragState::BeginItem: logic confirmed by peer review Peer-reviewed-by: Yommy, aDw, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Client/Mode/ModeDragState.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/Source/Client/Mode/ModeDragState.cpp b/Source/Client/Mode/ModeDragState.cpp index 1593916d..a1e5322a 100644 --- a/Source/Client/Mode/ModeDragState.cpp +++ b/Source/Client/Mode/ModeDragState.cpp @@ -33,10 +33,7 @@ void ModeDragState::Clear() { void ModeDragState::BeginItem( WindowManagerWindows& windows, int sourceValue, const ITEM_INFO& item, int quantityValue, int slotValue ) { - UIWindow* window = windows.EnsureWindow(15); - if (window->geometry.visible != 0) { - window->Show(0); - } + windows.ShowWindowById(15, 0); this->Clear(); if (item.unknown_0000[1] == 0) {