Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers).
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10 changed files with 54 additions and 54 deletions
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@ -712,7 +712,7 @@ granny_control* C3dGrannyModelRes::PlayAnimation(unsigned action, granny_model_i
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// FUNCTION: fn_08008
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bool C3dGrannyModelRes::ProjectBounds(float* rect, const matrix& view, const matrix& world, const float* eye) const {
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matrix matrix;
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matrix.SetZRotation(3.141592f);
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matrix.MakeZRotation(3.141592f);
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const float* m = matrix.values;
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const float x = this->position[1] * m[3] + this->position[0] * m[0] + this->position[2] * m[6] + m[9];
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const float y = this->position[0] * m[1] + this->position[1] * m[4] + this->position[2] * m[7] + m[10];
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