From dca5bd7e128bc18b839a037548a0ee434a0451af Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Fri, 6 Nov 2026 12:48:21 +0000 Subject: [PATCH] Decompile fn_03082 (EffectResourceSwitcher::RetireEffects) Batch #13307 by cremane: 1 byte-identical, 0 confirmed by peer review. - fn_03082 EffectResourceSwitcher::RetireEffects: byte-identical Merged automatically: every function is byte-identical to the original. --- Source/Contents/EffectResourceSwitcher.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Source/Contents/EffectResourceSwitcher.cpp b/Source/Contents/EffectResourceSwitcher.cpp index 78ff8e13..393a7a01 100644 --- a/Source/Contents/EffectResourceSwitcher.cpp +++ b/Source/Contents/EffectResourceSwitcher.cpp @@ -39,11 +39,13 @@ void EffectResourceSwitcher::RetireEffects() { } if (!this->sourceName.empty()) { - g_effectMgr->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId(this->sourceName)); + EffectLists* effects = g_effectMgr; + effects->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId(this->sourceName)); } if (!this->targetName.empty()) { - g_effectMgr->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId(this->targetName)); + EffectLists* effects = g_effectMgr; + effects->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId(this->targetName)); } }