Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
Batch #3177 by youko: 2 byte-identical, 0 confirmed by peer review. - fn_07057 CMeteorEffect::Slot06: byte-identical - fn_07081 CCompetentia::Slot06: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/RectUpEffect.cpp
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Source/Contents/Effects/PowderingEffect.cpp
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Source/Contents/Effects/PowderingEffect.cpp
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#include "Contents/Effects/PowderingEffect.h"
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// OFFSET: 0x00708E70
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CPowderingEffect::CPowderingEffect() : CEffect(-1), unknown_00E4(0) {
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}
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// OFFSET: 0x00709690
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void CPowderingEffect::Slot12() {
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if (this->id == 1104) {
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this->AddEvent(0, "effect\\su_cn_powdering.wav", 0, 0);
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}
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}
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