Decompile 4 functions in Source/UI/EntryQueue/UIEntryQueueWnd.cpp
Batch #11889 by Yommy: 4 byte-identical, 0 confirmed by peer review. - fn_19707 UIEntryQueueWnd::Slot15: byte-identical - fn_19711 UIEntryQueueWnd::SelectQueue: byte-identical - fn_19704 UIEntryQueueWnd::UIEntryQueueWnd: byte-identical - fn_19684 UIEntryQueueListBox::UIEntryQueueListBox: byte-identical Merged automatically: every function is byte-identical to the original.
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8c6850f436
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1 changed files with 32 additions and 30 deletions
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@ -62,7 +62,7 @@ int UIEntryQueueHelpWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a,
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// OFFSET: 0x00BA42E0
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// FUNCTION: fn_19684
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UIEntryQueueListBox::UIEntryQueueListBox() : UIListBox() {
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__declspec(noinline) UIEntryQueueListBox::UIEntryQueueListBox() : UIListBox() {
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}
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// OFFSET: 0x00BA4490
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@ -320,8 +320,13 @@ void UIEntryQueueStandByWnd::SetInfo(const char* queueName, int waiting, int ran
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// OFFSET: 0x00BA6000
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// FUNCTION: fn_19704
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UIEntryQueueWnd::UIEntryQueueWnd()
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: UIFrameWnd(0), m_applyButtons(), m_helpButton(nullptr), m_labels(), m_values(), m_list(nullptr), saved(nullptr) {
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UIEntryQueueWnd::UIEntryQueueWnd() : UIFrameWnd(0) {
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this->m_list = nullptr;
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this->saved = nullptr;
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this->m_helpButton = nullptr;
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std::memset(this->m_applyButtons, 0, sizeof(this->m_applyButtons));
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std::memset(this->m_labels, 0, sizeof(this->m_labels));
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std::memset(this->m_values, 0, sizeof(this->m_values));
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}
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// OFFSET: 0x00BA6410
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@ -346,7 +351,8 @@ void UIEntryQueueWnd::Slot15(int width, int height) {
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this->m_list->backgroundBlue = 240;
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this->AddChild(this->m_list);
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for (std::map<int, EntryQueueInfo*>::iterator it = g_entryQueueList.begin(); it != g_entryQueueList.end(); ++it) {
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const std::map<int, EntryQueueInfo*>::iterator end = g_entryQueueList.end();
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for (std::map<int, EntryQueueInfo*>::iterator it = g_entryQueueList.begin(); it != end; ++it) {
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this->m_list->AddEntry(it->second->displayName, it->second->id);
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}
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@ -358,11 +364,12 @@ void UIEntryQueueWnd::Slot15(int width, int height) {
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LookupMessage(0x85F), LookupMessage(0x860), LookupMessage(0x861),
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};
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int index = 0;
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for (int y = 165; y < 305; y += 20, ++index) {
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for (int y = 165; y < 305; ++index, y += 20) {
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this->m_labels[index] = new UIStaticText();
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if (this->m_labels[index]) {
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const char* label = labels[index];
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this->m_labels[index]->SetSize(this->TextWidth(label, 0, 0, 12, 0, 0), 25);
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const int labelWidth = this->TextWidth(label, 0, 0, 12, 0, 0);
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this->m_labels[index]->SetSize(labelWidth, 25);
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this->m_labels[index]->SetText(label, 0);
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this->m_labels[index]->Move(157, y);
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this->AddChild(this->m_labels[index]);
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@ -380,17 +387,17 @@ void UIEntryQueueWnd::Slot15(int width, int height) {
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this->SelectQueue(first->second);
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const std::string path = "유저인터페이스\\battle_field\\";
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const char* names[9] = {
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"apply_individual", "apply_individual_a", "apply_individual_b", "apply_party", "apply_party_a",
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"apply_party_b", "apply_guild", "apply_guild_a", "apply_guild_b",
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const char* names[3][3] = {
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{"apply_individual", "apply_individual_a", "apply_individual_b"},
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{"apply_party", "apply_party_a", "apply_party_b"},
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{"apply_guild", "apply_guild_a", "apply_guild_b"},
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};
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int id = 0;
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const char** name = names;
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for (int x = 8; x < 287; x += 93, name += 3) {
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for (int x = 8; x < 287; x += 93) {
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this->m_applyButtons[id] = new UIBitmapButton();
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this->m_applyButtons[id]->SetBitmap((path + name[0] + ".bmp").c_str(), 0, 0);
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this->m_applyButtons[id]->SetBitmap((path + name[1] + ".bmp").c_str(), 1, 0);
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this->m_applyButtons[id]->SetBitmap((path + name[2] + ".bmp").c_str(), 2, 0);
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this->m_applyButtons[id]->SetBitmap((path + names[id][0] + ".bmp").c_str(), 0, 0);
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this->m_applyButtons[id]->SetBitmap((path + names[id][1] + ".bmp").c_str(), 1, 0);
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this->m_applyButtons[id]->SetBitmap((path + names[id][2] + ".bmp").c_str(), 2, 0);
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this->m_applyButtons[id]->SetSize(this->m_applyButtons[id]->BitmapWidth(), this->m_applyButtons[id]->BitmapHeight());
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this->m_applyButtons[id]->Move(x, height - 24);
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this->m_applyButtons[id]->SetId(id);
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@ -545,26 +552,18 @@ void UIEntryQueueWnd::SelectQueue(EntryQueueInfo* info) {
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case 0:
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strcpy_s(text, sizeof(text), info->displayName);
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break;
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case 1:
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strcpy_s(text, sizeof(text), info->unknown_0530);
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break;
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case 2:
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sprintf_s(text, sizeof(text), LookupMessage(0x866), info->unknown_020C, info->unknown_0210);
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break;
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case 3:
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switch (info->unknown_0218) {
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case 1:
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if (info->unknown_0218 == 1) {
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sprintf_s(text, sizeof(text), LookupMessage(0x867), info->unknown_021C);
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break;
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case 2:
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} else if (info->unknown_0218 == 2) {
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sprintf_s(text, sizeof(text), LookupMessage(0x868), info->unknown_021C);
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break;
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case 3:
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} else if (info->unknown_0218 == 3) {
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sprintf_s(text, sizeof(text), LookupMessage(0x869), info->unknown_021C, info->unknown_0220);
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break;
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default:
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} else {
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sprintf_s(text, sizeof(text), LookupMessage(0x86A));
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break;
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}
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break;
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case 4:
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@ -576,15 +575,18 @@ void UIEntryQueueWnd::SelectQueue(EntryQueueInfo* info) {
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case 6:
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strcpy_s(text, sizeof(text), info->unknown_042C);
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break;
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case 1:
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strcpy_s(text, sizeof(text), info->unknown_0530);
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break;
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}
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UIWindow* label = this->m_labels[index];
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const int x = label->geometry.x;
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const int width = label->geometry.width;
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const int x = label->geometry.x + label->geometry.width + 5;
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const int y = label->geometry.y;
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this->m_values[index]->Resize(this->TextWidth(text, 0, 0, 12, 0, 0), 25);
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const int textWidth = this->TextWidth(text, 0, 0, 12, 0, 0);
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this->m_values[index]->Resize(textWidth, 25);
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this->m_values[index]->SetText(text, 0);
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this->m_values[index]->Move(x + width + 5, y);
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this->m_values[index]->Move(x, y);
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this->m_values[index]->Invalidate();
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}
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