Decompile 6 functions in Source/Contents/Configuration/ServiceOptions.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, ...
Batch #7031 by Lumen: 2 byte-identical, 4 confirmed by peer review. - fn_45463 RequestModeAction48: logic confirmed by peer review - fn_45464 RequestModeAction61: logic confirmed by peer review - fn_45465 NotifyGameModeOptionFirst: logic confirmed by peer review - fn_45462 RequestPlayerAction31: logic confirmed by peer review - fn_07176 CCurseOfCubeEffect::Restart: byte-identical - fn_07177 CCurseOfCubeEffect::Slot01: byte-identical Peer-reviewed-by: ragnarok-clanker, alisonrag, KWDev Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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3 changed files with 53 additions and 0 deletions
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@ -955,3 +955,36 @@ void ApplyServiceOptionJitterScale(int id, unsigned char value, bool notify, int
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g_serviceOptionJitterScale = g_jitterDistanceScale;
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}
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}
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// OFFSET: 0x006C45D0
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// FUNCTION: fn_45463
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void RequestModeAction48() {
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if (CMode* mode = g_modeMgr.GetGameMode()) {
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mode->SendMsg(0x30, 0, 0, 0, 0);
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}
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}
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// OFFSET: 0x006C5A60
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// FUNCTION: fn_45464
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void RequestModeAction61() {
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if (CMode* mode = g_modeMgr.GetGameMode()) {
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mode->SendMsg(0x3D, 0, 0, 0, 0);
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}
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}
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// OFFSET: 0x006C6020
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// FUNCTION: fn_45465
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void NotifyGameModeOptionFirst() {
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if (CMode* mode = g_modeMgr.GetGameMode()) {
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mode->SendMsg(0x11F, 1, 0, 0, 0);
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}
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}
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// OFFSET: 0x006C62C0
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// FUNCTION: fn_45462
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void RequestPlayerAction31() {
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CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
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if (CPlayer* player = mode->scene->player) {
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player->SendMsg(nullptr, 0x1F, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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}
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}
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