Decompile 2 functions in Source/Resource/Models/AnimatedModelResource.cpp

Batch #16077 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_07956 C3dAnimModelRes::Create: logic confirmed by peer review (already on main)
- fn_07979 C3dAnimModelRes::C3dAnimModelRes: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-10 13:40:32 +00:00
commit e15f45dec2

View file

@ -67,9 +67,18 @@ AnimatedModelNode::~AnimatedModelNode() {
// OFFSET: 0x007550E0
// FUNCTION: fn_07979
C3dAnimModelRes::C3dAnimModelRes()
: recordCount(0), records(nullptr), shade(2), frameCount(0), animationLength(0), speed(1.0f), unknown_0150(0), originX(0.0f), originY(0.0f),
originZ(0.0f), alpha(255) {
C3dAnimModelRes::C3dAnimModelRes() : originX(0.0f) {
this->recordCount = 0;
this->records = nullptr;
this->frameCount = 0;
this->animationLength = 0;
this->speed = 1.0f;
this->shade = 2;
this->originX = 0.0f;
this->originY = 0.0f;
this->originZ = 0.0f;
this->unknown_0150 = 0;
this->alpha = 255;
}
// OFFSET: 0x00756480