From e1f4be4caa7c3da090204dbe252bb65744e0a2ca Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Thu, 5 Nov 2026 16:00:02 +0000 Subject: [PATCH] Decompile fn_03696 (CLoadPartyInfoAsyncWork::Complete) Batch #11896 by Yommy: 0 byte-identical, 1 confirmed by peer review. - fn_03696 CLoadPartyInfoAsyncWork::Complete: logic confirmed by peer review Peer-reviewed-by: KWDev, dori, cremane, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Contents/Party/LoadPartyInfoAsyncWork.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp b/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp index 211b99e3..e8ff9c89 100644 --- a/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp +++ b/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp @@ -122,5 +122,6 @@ bool CLoadPartyInfoAsyncWork::Execute() { // OFFSET: 0x005D0BC0 // FUNCTION: fn_03696 void CLoadPartyInfoAsyncWork::Complete() { - g_adventurerAgencyMgr->CompletePartyInfo(this->m_diagnostic, this->m_response); + CAdventurerAgencyMgr* manager = g_adventurerAgencyMgr; + manager->CompletePartyInfo(this->m_diagnostic, this->m_response); }