Decompile 4 functions in Source/Resource/Models/ModelResource.cpp, Source/Resource/Models/GrannyModelResource.h
Batch #1691 by eAthena: 0 byte-identical, 4 confirmed by peer review. - fn_08006 C3dGrannyModelRes::RebindMeshes: logic confirmed by peer review - fn_08009 C3dGrannyModelRes::InstantiateModel: logic confirmed by peer review - fn_08010 C3dGrannyModelRes::CreateTexture: logic confirmed by peer review - fn_08011 C3dGrannyModelRes::FreeControl: logic confirmed by peer review Reviewed-by: ragnarok-clanker
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164
Source/Resource/Models/GrannyModelResource.h
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164
Source/Resource/Models/GrannyModelResource.h
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#ifndef RAGNAROK_SOURCE_RESOURCE_MODELS_GRANNYMODELRESOURCE_H
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#define RAGNAROK_SOURCE_RESOURCE_MODELS_GRANNYMODELRESOURCE_H
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#include "Resource/Models/ModelResource.h"
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#include <cstddef>
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#include <cstdint>
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#include <windows.h>
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class CTexture;
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struct granny_control;
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struct granny_material;
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struct granny_mesh_binding;
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struct granny_mesh_deformer;
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struct granny_model_instance;
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struct granny_world_pose;
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struct granny_data_type_definition {
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/* 0000 */ std::int32_t type;
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/* 0004 */ const char* name;
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/* 0008 */ granny_data_type_definition* referenceType;
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/* 000C */ std::int32_t arrayWidth;
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/* 0010 */ std::int32_t extra[3];
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/* 001C */ std::uint32_t ignored;
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};
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struct granny_pixel_layout {
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/* 0000 */ std::int32_t bytesPerPixel;
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/* 0004 */ std::int32_t shiftForComponent[4];
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/* 0014 */ std::int32_t bitsForComponent[4];
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};
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struct granny_texture {
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/* 0000 */ const char* fromFileName;
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/* 0004 */ std::int32_t textureType;
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/* 0008 */ std::int32_t width;
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/* 000C */ std::int32_t height;
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};
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struct granny_skeleton {
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/* 0000 */ const char* name;
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/* 0004 */ std::int32_t boneCount;
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};
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struct granny_material_binding {
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/* 0000 */ granny_material* material;
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};
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struct granny_mesh {
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/* 0000 */ unsigned char unknown_0000[0x14];
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/* 0014 */ std::int32_t materialBindingCount;
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/* 0018 */ granny_material_binding* materialBindings;
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};
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struct granny_model_mesh_binding {
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/* 0000 */ granny_mesh* mesh;
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};
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struct granny_model {
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/* 0000 */ const char* name;
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/* 0004 */ granny_skeleton* skeleton;
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/* 0008 */ unsigned char unknown_0008[0x44];
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/* 004C */ std::int32_t meshBindingCount;
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/* 0050 */ granny_model_mesh_binding* meshBindings;
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};
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extern "C" {
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__declspec(dllimport) extern const granny_pixel_layout GrannyRGBA8888PixelFormat;
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__declspec(dllimport) extern granny_data_type_definition GrannyPNT332VertexType[];
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__declspec(dllimport) void WINAPI GrannySetControlActive(granny_control* control, bool active);
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__declspec(dllimport) void WINAPI GrannyFreeControl(granny_control* control);
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__declspec(dllimport) bool WINAPI GrannyTextureHasAlpha(const granny_texture* texture);
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__declspec(dllimport) void WINAPI GrannyCopyTextureImage(
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const granny_texture* texture, std::int32_t imageIndex, std::int32_t mipIndex, const granny_pixel_layout* layout, std::int32_t destWidth,
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std::int32_t destHeight, std::int32_t destStride, void* pixels
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);
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__declspec(dllimport) granny_model_instance* WINAPI GrannyInstantiateModel(const granny_model* model);
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__declspec(dllimport) granny_world_pose* WINAPI GrannyNewWorldPose(std::int32_t boneCount);
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__declspec(dllimport) granny_skeleton* WINAPI GrannyGetSourceSkeleton(const granny_model_instance* instance);
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__declspec(dllimport) granny_mesh_binding* WINAPI GrannyNewMeshBinding(const granny_mesh* mesh, const granny_skeleton* from, const granny_skeleton* to);
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__declspec(dllimport) void WINAPI GrannyFreeMeshBinding(granny_mesh_binding* binding);
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__declspec(dllimport) std::int32_t WINAPI GrannyGetMeshIndexCount(const granny_mesh* mesh);
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__declspec(dllimport) void WINAPI GrannyCopyMeshIndices(const granny_mesh* mesh, std::int32_t bytesPerIndex, void* indices);
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__declspec(dllimport) std::int32_t WINAPI GrannyGetMeshVertexCount(const granny_mesh* mesh);
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__declspec(dllimport) bool WINAPI GrannyMeshIsRigid(const granny_mesh* mesh);
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__declspec(dllimport) granny_data_type_definition* WINAPI GrannyGetMeshVertexType(const granny_mesh* mesh);
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__declspec(dllimport) granny_mesh_deformer* WINAPI GrannyNewMeshDeformer(
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const granny_data_type_definition* inputLayout, const granny_data_type_definition* outputLayout, std::int32_t deformationType
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);
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__declspec(dllimport) void WINAPI GrannyCopyMeshVertices(const granny_mesh* mesh, const granny_data_type_definition* vertexType, void* vertices);
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__declspec(dllimport) granny_texture* WINAPI GrannyGetMaterialTextureByType(const granny_material* material, std::int32_t type);
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}
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struct GrannyTextureEntry {
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/* 0000 */ const char* name;
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/* 0004 */ CTexture* texture;
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};
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struct GrannyMeshEntry {
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/* 0000 */ granny_mesh* mesh;
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/* 0004 */ granny_mesh_binding* binding;
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/* 0008 */ granny_mesh_deformer* deformer;
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/* 000C */ std::uint16_t* indices;
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/* 0010 */ unsigned char* vertices;
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/* 0014 */ int materialCount;
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/* 0018 */ GrannyTextureEntry** textures;
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};
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struct GrannyModelInstance {
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/* 0000 */ granny_model_instance* instance;
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/* 0004 */ granny_world_pose* worldPose;
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/* 0008 */ int meshCount;
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/* 000C */ GrannyMeshEntry* meshes;
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};
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class C3dGrannyModelRes : public CRes {
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public:
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void RebindMeshes(const C3dGrannyModelRes& target);
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void InstantiateModel(GrannyModelInstance* target, const granny_model* model);
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CTexture* CreateTexture(const granny_texture* texture, int option);
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void FreeControl(granny_control* control);
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/* 0110 */ unsigned char unknown_0110[0x150];
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/* 0260 */ void* file;
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/* 0264 */ int textureCount;
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/* 0268 */ GrannyTextureEntry* textures;
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/* 026C */ int modelCount;
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/* 0270 */ GrannyModelInstance* instance;
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/* 0274 */ int maxBoneCount;
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/* 0278 */ void* localPose;
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/* 027C */ int deformBufferSize;
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/* 0280 */ int unknown_0280;
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/* 0284 */ unsigned char unknown_0284[8];
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/* 028C */ char fileName[MAX_PATH];
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/* 0390 */ const granny_model* model;
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/* 0394 */ int unknown_0394;
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/* 0398 */ int unknown_0398;
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/* 039C */ int unknown_039C;
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/* 03A0 */ float unknown_03A0;
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/* 03A4 */ float unknown_03A4;
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/* 03A8 */ void* animations;
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/* 03AC */ int job;
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/* 03B0 */ int unknown_03B0;
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/* 03B4 */ granny_skeleton* skeleton;
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private:
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ModelResourceContext* m_context;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(granny_texture, width) == 0x08);
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static_assert(offsetof(granny_mesh, materialBindings) == 0x18);
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static_assert(offsetof(granny_model, meshBindingCount) == 0x4C);
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static_assert(sizeof(GrannyMeshEntry) == 0x1C);
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static_assert(sizeof(GrannyModelInstance) == 0x10);
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static_assert(offsetof(C3dGrannyModelRes, file) == 0x260);
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static_assert(offsetof(C3dGrannyModelRes, fileName) == 0x28C);
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static_assert(offsetof(C3dGrannyModelRes, model) == 0x390);
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static_assert(offsetof(C3dGrannyModelRes, skeleton) == 0x3B4);
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#endif
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#endif
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#include "Render/Textures/TextureCache.h"
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#include "Render/Textures/TextureCache.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/Models/AnimatedModelResource.h"
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#include "Resource/Models/AnimatedModelResource.h"
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#include "Resource/Models/GrannyModelResource.h"
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#include "Resource/Models/ModelResource.h"
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#include "Resource/Models/ModelResource.h"
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#include "Resource/ResourceByteReader.h"
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#include "Resource/ResourceByteReader.h"
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@ -306,3 +307,128 @@ bool C3dModelResV1::Load(const char* name) {
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return true;
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return true;
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}
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}
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// OFFSET: 0x007577E0
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// FUNCTION: fn_08006
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void C3dGrannyModelRes::RebindMeshes(const C3dGrannyModelRes& target) {
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for (int index = 0; index < this->instance->meshCount; ++index) {
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GrannyMeshEntry& entry = this->instance->meshes[index];
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GrannyFreeMeshBinding(entry.binding);
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entry.binding = GrannyNewMeshBinding(entry.mesh, this->skeleton, target.skeleton);
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}
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}
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// OFFSET: 0x00758E40
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// FUNCTION: fn_08009
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void C3dGrannyModelRes::InstantiateModel(GrannyModelInstance* target, const granny_model* model) {
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const int boneCount = model->skeleton->boneCount;
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if (this->maxBoneCount < boneCount) {
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this->maxBoneCount = boneCount;
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}
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target->instance = GrannyInstantiateModel(model);
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target->worldPose = GrannyNewWorldPose(boneCount);
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target->meshCount = model->meshBindingCount;
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target->meshes = new GrannyMeshEntry[target->meshCount];
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for (int index = 0; index < target->meshCount; ++index) {
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GrannyMeshEntry& entry = target->meshes[index];
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granny_mesh* mesh = model->meshBindings[index].mesh;
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entry.mesh = mesh;
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granny_skeleton* skeleton = GrannyGetSourceSkeleton(target->instance);
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entry.binding = GrannyNewMeshBinding(mesh, skeleton, skeleton);
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const unsigned int indexCount = GrannyGetMeshIndexCount(mesh);
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entry.indices = new std::uint16_t[indexCount];
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if (indexCount != 0) {
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GrannyCopyMeshIndices(mesh, 2, entry.indices);
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}
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const int vertexBytes = GrannyGetMeshVertexCount(mesh) * 32;
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entry.vertices = nullptr;
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if (!GrannyMeshIsRigid(mesh)) {
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if (this->deformBufferSize < vertexBytes) {
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this->deformBufferSize = vertexBytes;
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}
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entry.deformer = GrannyNewMeshDeformer(GrannyGetMeshVertexType(mesh), GrannyPNT332VertexType, 2);
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if (!entry.deformer) {
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ShowErrorDialog(this->m_context->renderSystem, "Granny didn't find a matching deformer for the vertex format used by mesh", 0);
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}
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} else {
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entry.vertices = new unsigned char[vertexBytes];
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GrannyCopyMeshVertices(mesh, GrannyPNT332VertexType, entry.vertices);
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entry.deformer = nullptr;
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}
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entry.materialCount = mesh->materialBindingCount;
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entry.textures = new GrannyTextureEntry*[entry.materialCount];
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for (int material = 0; material < entry.materialCount; ++material) {
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GrannyTextureEntry* found = nullptr;
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const granny_texture* texture = GrannyGetMaterialTextureByType(mesh->materialBindings[material].material, 2);
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if (texture) {
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for (int textureIndex = 0; textureIndex < this->textureCount; ++textureIndex) {
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if (std::strcmp(this->textures[textureIndex].name, texture->fromFileName) == 0) {
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found = &this->textures[textureIndex];
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break;
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}
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}
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}
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entry.textures[material] = found;
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}
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}
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}
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// OFFSET: 0x00759090
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// FUNCTION: fn_08010
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CTexture* C3dGrannyModelRes::CreateTexture(const granny_texture* texture, int) {
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const bool hasAlpha = GrannyTextureHasAlpha(texture);
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const int width = texture->width;
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const int height = texture->height;
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unsigned char* source = new unsigned char[height * width * 4];
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unsigned char* pixels = new unsigned char[height * width * 4];
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GrannyCopyTextureImage(texture, 0, 0, &GrannyRGBA8888PixelFormat, width, height, width * 4, source);
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int format;
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if (!hasAlpha) {
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for (int y = 0; y < height; ++y) {
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for (int x = 0; x < width; ++x) {
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const int offset = (y * width + x) * 4;
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pixels[offset + 0] = source[offset + 2];
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pixels[offset + 1] = source[offset + 1];
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pixels[offset + 2] = source[offset + 0];
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pixels[offset + 3] = 0xFF;
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}
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}
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format = 0;
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} else {
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for (int y = 0; y < height; ++y) {
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for (int x = 0; x < width; ++x) {
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const int offset = (y * width + x) * 4;
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pixels[offset + 0] = source[offset + 2];
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pixels[offset + 1] = source[offset + 1];
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pixels[offset + 2] = source[offset + 0];
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pixels[offset + 3] = source[offset + 3];
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}
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}
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format = 1;
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}
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CTexture* result = this->m_context->textures.Upload(width, height, reinterpret_cast<const std::uint32_t*>(pixels), format, 0, false, false, false);
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delete[] pixels;
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delete[] source;
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return result;
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}
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// OFFSET: 0x00759330
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// FUNCTION: fn_08011
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void C3dGrannyModelRes::FreeControl(granny_control* control) {
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if (control) {
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GrannySetControlActive(control, false);
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GrannyFreeControl(control);
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}
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}
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