From e52c6769e37f03f8355810a2b25fae1c4e55a06e Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Sat, 31 Oct 2026 12:10:56 +0000 Subject: [PATCH] Decompile fn_21630 (CGameMode::ReceiveNamedActionResult) Batch #7475 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_21630 CGameMode::ReceiveNamedActionResult: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Yommy, secret, pedrao, Toshiro Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Client/Mode/GameModePackets.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Client/Mode/GameModePackets.cpp b/Source/Client/Mode/GameModePackets.cpp index b0c0b96de..00c67a3af 100644 --- a/Source/Client/Mode/GameModePackets.cpp +++ b/Source/Client/Mode/GameModePackets.cpp @@ -490,7 +490,7 @@ void CGameMode::ReceiveNamedActionResult(const unsigned char* packet) { break; case 8: { char text[256]; - std::sprintf(text, LookupMessage(0x56C)); + std::sprintf(text, LookupMessage(0x56C), reinterpret_cast(packet + 2)); g_windowMgr.SendNotice(1, reinterpret_cast(text), 0xFF, 0, 0, 0); break; }