Decompile fn_07464 (CSoulCollectEffect::Slot04)

Batch #13028 by cremane: 1 byte-identical, 0 confirmed by peer review.

- fn_07464 CSoulCollectEffect::Slot04: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-06 04:22:11 +00:00
commit e678b8207f

View file

@ -162,11 +162,11 @@ void CSoulCollectEffect::Slot04() {
for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
CParticle* particle = *it;
if (particle && particle->alpha > 0) {
CTexture* texture = particle->texture;
const float left = g_textureOffsetX / texture->TextureWidth();
const float right = (texture->Width() + g_textureOffsetX) / texture->TextureWidth();
const float top = g_textureOffsetY / texture->TextureHeight();
const float bottom = (texture->Height() + g_textureOffsetY) / particle->texture->TextureHeight();
const float left = g_textureOffsetX / particle->texture->TextureWidth();
const float right = (particle->texture->Width() + g_textureOffsetX) / particle->texture->TextureWidth();
const float top = g_textureOffsetY / particle->texture->TextureHeight();
const float bottom = (particle->texture->Height() + g_textureOffsetY) / particle->texture->TextureHeight();
particle->Render(false, top, bottom, left, right, false, true);
}
}