Maintenance: [forced, user-approved] Family G15: remove ScriptOptions (reference view over g_session.m_hotkeyScript) and the unused G

Batch #10221 by ragnarok-clanker: forced by an admin (3 lower score(s), 7 changed function(s)); checked with 230 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/Configuration/GraphicsConfiguration.h.
Deletes: Source/Contents/Configuration/GraphicsConfiguration.h
This commit is contained in:
ragnarok-clanker 2026-11-03 00:44:20 +00:00
commit e757db50e0
7 changed files with 70 additions and 165 deletions

View file

@ -1,7 +1,6 @@
#include "UI/Window/UIWindowFactory.h"
#include "Client/Session.h"
#include "Contents/Configuration/ScriptOptions.h"
#include "Render/Renderer.h"
#include "Script/LuaScript.h"
#include "UI/EntryQueue/UIEntryQueueWnd.h"
@ -67,8 +66,8 @@ UIWindow* UIWindowMgr::CreateLayoutWindow(int id) {
savedX = saved->second->x;
savedY = saved->second->y;
} else {
savedX = reinterpret_cast<ScriptOptions&>(g_session).Integer(xKey.c_str(), x);
savedY = reinterpret_cast<ScriptOptions&>(g_session).Integer(yKey.c_str(), y);
savedX = g_session.GetOptionInteger(xKey.c_str(), x);
savedY = g_session.GetOptionInteger(yKey.c_str(), y);
}
window->SetId(id);