Decompile fn_18349 (?AddSkill@?A0xbd546df0@@YAHPAUlua_State@@@Z)

Batch #12961 by cremane: 1 byte-identical, 0 confirmed by peer review.

- fn_18349 ?AddSkill@?A0xbd546df0@@YAHPAUlua_State@@@Z: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-06 03:40:36 +00:00
commit e801332814

View file

@ -24,15 +24,15 @@ namespace {
const double last = luaL_checknumber(state, 6);
if (std::strcmp(name, "") != 0 && position != -1 && value != -1) {
skill.level = 0;
skill.unknown_0014 = 0;
skill.unknown_001C = 0;
skill.unknown_0018 = 0;
skill.available = 1;
skill.name = name;
skill.unknown_0024 = position;
skill.unknown_0028 = value;
skill.id = static_cast<std::uint32_t>(static_cast<int>(id));
skill.level = 0;
skill.unknown_0014 = 0;
skill.unknown_0018 = 0;
skill.unknown_001C = 0;
skill.unknown_0034 = 0;
skill.unknown_002C = static_cast<int>(last);
g_session.m_skillBundle.AddGrouped(static_cast<int>(group), skill);