From e8113e586f09399b7d1adbd32b08a4df3f7b1be5 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Wed, 11 Nov 2026 14:36:43 +0000 Subject: [PATCH] Decompile fn_23363 (CSession::GetEnemyHitWaveName) Batch #17136 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_23363 CSession::GetEnemyHitWaveName: logic confirmed by peer review Peer-reviewed-by: alisonrag, cremane, br4yan Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Client/Session/Session.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Client/Session/Session.cpp b/Source/Client/Session/Session.cpp index 94ea259cf..3c6f81a9a 100644 --- a/Source/Client/Session/Session.cpp +++ b/Source/Client/Session/Session.cpp @@ -770,6 +770,7 @@ const char* CSession::GetEnemyHitWaveName(int element) { return "_enemy_hit_normal2.wav"; case 2: return "_enemy_hit_normal3.wav"; + case 3: default: return "_enemy_hit_normal4.wav"; }