Maintenance: [forced, user-approved] Remove fabricated UIListBoxContext and NavigationDestination (family B; follow-up to #10188). Ev
Batch #10189 by ragnarok-clanker: forced by an admin (15 lower score(s), 71 changed function(s)); checked with 118 compiled unit(s), including every includer of Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UITextViewer.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UIShowWarpWnd.h.
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parent
5e424af693
commit
e844522fe1
65 changed files with 152 additions and 227 deletions
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@ -3779,7 +3779,7 @@ void CGameMode::ShowSpecialPopup(int popupId) {
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switch (popup->m_messageId) {
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case 0:
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for (const std::string& description : popup->m_descriptions) {
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text = RemoveTextColors(description.c_str(), static_cast<unsigned short>(g_textCodePage));
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text = RemoveTextColors(description.c_str());
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text.c_str()), popup->m_color, 0, 0, 0);
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}
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break;
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@ -3790,7 +3790,7 @@ void CGameMode::ShowSpecialPopup(int popupId) {
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[[fallthrough]];
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case 2:
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for (const std::string& description : popup->m_descriptions) {
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text = RemoveTextColors(description.c_str(), static_cast<unsigned short>(g_textCodePage));
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text = RemoveTextColors(description.c_str());
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text.c_str()), popup->m_color, 0, 0, 0);
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}
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if (UIWindow* popupWindow = g_windowMgr.EnsureWindow(358)) {
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